summaryrefslogtreecommitdiff
path: root/Source/3rdParty/Luax/luax_class.inl
blob: bbda6de84c196cda5de31112bb86f6fc3acf6e39 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
namespace Luax
{

	//----------------------------------------------------------------------------------------------------------------
	// ӿ

	///
	/// ԲͬͣͨGetLuaClassName࣬GetClassNameᱻǣָluax_c_getupvalue
	///
	template<typename T>
	int LuaxClass<T>::l_GetClassName(lua_State* L)
	{
		LUAX_SETUP(L, "*");

		cc8* type = T::GetLuaxClassName();
		state.Push(type);
		return 1;
	}

	//----------------------------------------------------------------------------------------------------------------

	///
	/// עṤ͵еԱ
	/// 
	template<typename T>
	void LuaxClass<T>::RegisterLuaxClass(LuaxState& state)
	{
		luaL_Reg regTable[] = {
			{ "GetClassName", l_GetClassName },
			{ NULL,           NULL           }
		};

		state.RegisterMethods(regTable);
	}

	///
	/// ijԱעclass table
	///
	template<typename T>
	void LuaxClass<T>::RegisterLuaxFactoryClass(LuaxState& state)
	{
		luaL_Reg regTable[] = {
			{ "GetInterfaceTable", l_GetInterfaceTable },
			{ NULL,                NULL                }
		};

		state.RegisterMethods(regTable);
	}

	///
	/// ʵijԱעinterface table
	///
	template<typename T>
	void LuaxClass<T>::RegisterLuaxInterface(LuaxState& state)
	{
		luaL_Reg regTable[] = {
			{ "GetClass",    l_GetClass    },
			{ "GetRefTable", l_GetRefTable },
			{ NULL,          NULL          }
		};

		state.RegisterMethods(regTable);
	}

	///
	/// ijԱעclass table
	///
	template<typename T>
	void LuaxClass<T>::RegisterLuaxSingletonClass(LuaxState& state)
	{
		luaL_Reg regTable[] = {
			{ NULL, NULL }
		};

		state.RegisterMethods(regTable);
	}

	template<typename T>
	void LuaxClass<T>::PushLuaxInterfaceTable(LuaxState& state)
	{
		assert(mInterfaceTable);

		mInterfaceTable.PushRef(state);
	}

	template<typename T>
	void LuaxClass<T>::PushLuaxClassTable(LuaxState& state)
	{
		assert(mClassTable);

		mClassTable.PushRef(state);
	}

	template<typename T>
	void LuaxClass<T>::SetLuaxInterfaceTableRef(LuaxState& state, int idx)
	{
		mInterfaceTable.SetRef(state, idx);
	}

	template<typename T>
	void LuaxClass<T>::SetLuaxClassTableRef(LuaxState& state, int idx)
	{
		mClassTable.SetRef(state, idx);
	}

	template<typename T>
	LuaxClass<T>::LuaxClass()
	{
	}

	template<typename T>
	LuaxClass<T>::~LuaxClass()
	{
	}

	template<typename T>
	template<typename U>
	void LuaxClass<T>::LuaRetain(LuaxState& state, U* userdata)
	{
		if (PushLuaxRefTable(state))
		{
			if (userdata->PushLuaxUserdata(state))
			{
				lua_pushvalue(state, -1); // copy the userdata
				lua_gettable(state, -3); // get the count (or nil)
				u32 count = state.GetValue<u32>(-1, 0); // get the count (or 0)
				lua_pop(state, 1); // pop the old count
				lua_pushnumber(state, count + 1); // push the new count
				lua_settable(state, -3); // save it in the table: reftable[userdata] = count
			}
		}
	}

	template<typename T>
	template<typename U>
	void LuaxClass<T>::LuaRelease(LuaxState& state, U* userdata)
	{
		if (PushLuaxRefTable(state))
		{
			if (userdata->PushLuaxUserdata(state))
			{
				lua_pushvalue(state, -1); // copy the userdata
				lua_gettable(state, -3); // get the count (or nil)
				u32 count = state.GetValue<u32>(-1, 0); // get the count (or 0)
				lua_pop(state, 1); // pop the old count

				if (count == 0) return; // nothing to do

				if (count > 1) {
					lua_pushnumber(state, count - 1); // push the new count
				}
				else {
					lua_pushnil(state); // maybe cause gc
				}
				lua_settable(state, -3); // save it in the table
			}
		}
	}

	template<typename T>
	bool LuaxClass<T>::PushLuaxUserdata(LuaxState& state)
	{
		assert(!T::IsLuaxClassSingleton());
		if (!mUserdata)
		{
			BindToLua(state);
			return true;
		}
		return mUserdata.PushRef(state);
	}

	template<typename T>
	bool LuaxClass<T>::PushLuaxMemberTable(LuaxState& state)
	{
		int top = state.GetTop();
		if (this->PushLuaxUserdata(state))
		{
			if (lua_getmetatable(state, -1))  // ref table 
			{
				lua_replace(state, -2);
				if (lua_getmetatable(state, -1)) // member table
				{
					lua_replace(state, -2);
					return true;
				}
			}
		}
		state.SetTop(top);
		lua_pushnil(state);
		return false;
	}

	template<typename T>
	bool LuaxClass<T>::PushLuaxRefTable(LuaxState& state)
	{
		// Singleton 
		if (T::IsLuaxClassSingleton())
		{
			if (!this->mSingletonRefTable) {
				lua_newtable(state);
				this->mSingletonRefTable.SetRef(state, -1); // strong ref to member table won't be garbage collected
			}
			else {
				this->mSingletonRefTable.PushRef(state);
			}
			return true;
		}
		// Factory
		else 
		{
			if (this->PushLuaxUserdata(state))
			{
				if (lua_getmetatable(state, -1))
				{
					lua_replace(state, -2);
					return true;
				}
			}
		}
		return false;
	}

	///
	/// userdataԴref tablemember tableinterface table
	///     ref table kvǿtableuserdataüͨuserdataΪkeyΪvalueԼԱ
	///     member table luaʵijԱ
	///     interface table б͵ʵеijԱ
	///
	template<typename T>
	void LuaxClass<T>::BindToLua(LuaxState& state)
	{
		// ܰuserdata
		assert(!T::IsLuaxClassSingleton());
		assert(!mUserdata);

		// userdataջ
		state.PushPtrUserData(this);

		lua_newtable(state); // ref table޷luaʣC
		lua_newtable(state); // member tableluaдĶԱ
		PushLuaxInterfaceTable(state); // interface tablemember tableûԱinterface tableҡ

		// stack:
		// -1: interface table
		// -2: member table
		// -3: ref table
		// -4: userdata

		int top = state.GetTop();
		int memberTable = top - 1;
		int refTable = top - 2;

		// ref table ע __gc  __tostring
		lua_pushcfunction(state, l___gc);
		lua_setfield(state, refTable, "__gc");

		lua_pushcfunction(state, l___tostring);
		lua_setfield(state, refTable, "__tostring");

		// ref table  __index  __newindex Ϊ member table
		lua_pushvalue(state, memberTable);
		lua_setfield(state, refTable, "__index");

		lua_pushvalue(state, memberTable);
		lua_setfield(state, refTable, "__newindex");

		// Ԫ
		lua_setmetatable(state, -2); // interface is meta of member
		lua_setmetatable(state, -2); // member is meta of ref
		lua_setmetatable(state, -2); // ref is meta of userdata

		// һuserdataãͨPushLuaUserdatalua
		mUserdata.SetRef(state, -1);
		assert(mUserdata);
	}

	///
	/// Աù
	///
	template<typename T>
	void LuaxClass<T>::SetMemberRef(LuaxState& state, LuaxMemberRef& memRef, int idx)
	{
		ClearMemberRef(state, memRef);
		if (!lua_isnil(state, idx))
		{
			idx = state.AbsIndex(idx);
			if (PushLuaxRefTable(state))
			{
				lua_pushvalue(state, idx);
				memRef.refID = luaL_ref(state, -2);
				state.Pop(); // ref table
			}
		}
	}

	template<typename T>
	bool LuaxClass<T>::PushMemberRef(LuaxState& state, LuaxMemberRef& memRef)
	{
		if (memRef)
		{
			if (PushLuaxRefTable(state))
			{
				lua_rawgeti(state, -1, memRef.refID);
				lua_replace(state, -2); // ref table
				if (lua_isnil(state, -1))
					goto failed;
				return true;
			}
		}
		lua_pushnil(state);
	failed:
		memRef.refID = LUA_NOREF;
		return false;
	}

	template<typename T>
	void LuaxClass<T>::ClearMemberRef(LuaxState& state, LuaxMemberRef& memRef)
	{
		if (memRef)
		{
			if (PushLuaxRefTable(state))
			{
				luaL_unref(state, -1, memRef.refID);
				state.Pop(); // ref table
			}
			memRef.refID = LUA_NOREF;
		}
	}

	//--------------------------------------------------------------------------------------------------------------

	///
	/// ͷŹʵ
	///
	template<typename T>
	int LuaxClass<T>::l___gc(lua_State* L)
	{
		LUAX_SETUP(L, "U");

		return 0;
	}

	///
	/// ʽ:
	/// ַ 
	///
	template<typename T>
	int LuaxClass<T>::l___tostring(lua_State* L)
	{
		LUAX_STATE(L);
		T* self = state.GetLuaUserdata<T>(1);
		if (self)
		{
			char buf[1024] = {0};
			const char* fmt = "%p <%s>";
			cc8* classname = "";
			lua_getfield(state, 1, "GetClassName");
			if (state.IsType(-1, LUA_TFUNCTION))
			{
				lua_pushvalue(L, 1); // userdata 
				state.Call(1, 1); // GetClassName
				classname = state.GetValue<cc8*>(-1, "");
			}
			else
			{
				classname = T::GetLuaxClassName();
			}
			sprintf(buf, fmt, self, classname);
			lua_pushstring(L, buf);
			return 1;
		}
		return 0;
	}

	template<typename T>
	int LuaxClass<T>::l_ExtendFactory(lua_State* L)
	{


		return 0;
	}

	template<typename T>
	int LuaxClass<T>::l_ExtendSingleton(lua_State* L)
	{


		return 0;
	}

	template<typename T>
	int LuaxClass<T>::l_GetInterfaceTable(lua_State* L)
	{
		LUAX_STATE(L);
		if (!mInterfaceTable)
			lua_pushnil(L);
		else 
			mInterfaceTable.PushRef(state);
		return 1;
	}

	template<typename T> 
	int LuaxClass<T>::l_GetClass(lua_State* L)
	{
		LUAX_STATE(L);
		if (!mClassTable)
			lua_pushnil(L);
		else
			mClassTable.PushRef(state);
		return 1;
	}

	template<typename T>
	int LuaxClass<T>::l_GetRefTable(lua_State* L)
	{
		LUAX_STATE(L);
		T* self = state.GetLuaUserdata<T>(1);
		bool success = self->PushLuaxRefTable(state);
		if (!success)
			lua_pushnil(L);
		return 1;
	}

	template<typename T> LuaxStrongRef LuaxClass<T>::mInterfaceTable;    // interface table 
	template<typename T> LuaxStrongRef LuaxClass<T>::mClassTable;        // class table
	template<typename T> LuaxStrongRef LuaxClass<T>::mSingletonRefTable; // 

}