1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
|
namespace Luax
{
///
/// עṤעclass tabletype nameΪƿռϡעβԪȵNewõʱŻᡣ
///
template<typename T>
void LuaxState::RegisterFactory()
{
lua_State* L = mState;
LuaxState& state = *this;
int top = lua_gettop(L); // namespace table
assert(lua_istable(L, top));
// class table
lua_newtable(L);
LuaxNativeClass<T>::RegisterLuaxClass(state);
LuaxNativeClass<T>::RegisterLuaxFactoryClass(state);
T::RegisterLuaxClass(state);
// TǷûעķ
#define _assertmethod(I, NAME) \
GetField(I, NAME); \
assert(IsType(-1, LUA_TFUNCTION)); \
Pop();
_assertmethod(-1, "New");
//_assertmethod(-1, "__gc");
#undef _assertmethod
// .Extend()
lua_pushvalue(state, -1); // class table
lua_pushcclosure(state, LuaxNativeClass<T>::l_ExtendFactory, 1);
lua_setfield(state, -2, "Extend");
// class["__index"] = class
lua_pushvalue(state, -1); // class table
lua_setfield(state, -2, "__index");
LuaxNativeClass<T>::SetLuaxClassTableRef(state, -1);
cc8* type = T::GetLuaxFactoryName();
SetField(top, type);
// reset top
lua_settop(L, top);
//
T::RegisterLuaxPostprocess(state);
}
///
/// Singleton
///
template<typename T>
void LuaxState::RegisterSingleton()
{
lua_State* L = mState;
LuaxState& state = *this;
int top = lua_gettop(L); // namespace table
assert(lua_istable(L, top));
// class table.
lua_newtable(L);
LuaxNativeClass<T>::RegisterLuaxClass(state);
LuaxNativeClass<T>::RegisterLuaxSingletonClass(state);
T::RegisterLuaxClass(state);
LuaxNativeClass<T>::SetLuaxClassTableRef(state, -1);
lua_pushvalue(state, -1);
lua_setfield(state, -2, "__index");
// .Extend()
lua_pushvalue(state, -1); // class table
lua_pushcclosure(state, LuaxNativeClass<T>::l_ExtendSingleton, 1);
lua_setfield(state, -2, "Extend");
cc8* type = T::GetLuaxSingletonName();
SetField(top, type);
// reset top
lua_settop(L, top);
//
T::RegisterLuaxPostprocess(state);
}
template<typename T>
void LuaxState::SetField(int idx, cc8* key, T value)
{
if (IsTableOrUserdata(idx))
{
idx = AbsIndex(idx);
this->Push(value);
lua_setfield(mState, idx, key);
}
}
template<typename T>
T LuaxState::GetField(int idx, cc8* key, T value)
{
GetField(idx, key);
T result = GetValue < T >(-1, value);
this->Pop();
return result;
}
template<typename T>
T LuaxState::GetField(int idx, int key, T value)
{
GetField(idx, key);
T result = GetValue < T >(-1, value);
Pop();
return result;
}
template<typename T>
T* LuaxState::GetLuaUserdata(int idx)
{
void* p = nullptr;
if (IsType(idx, LUA_TUSERDATA))
{
p = *(void**)lua_touserdata(mState, idx);
}
return static_cast<T*>(p);
}
}
|