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#ifndef _ASURA_EDITOR_H_
#define _ASURA_EDITOR_H_
#include <asura-base/Scripting/Scripting.h>
#include <asura-base/Classes.h>
#include <windows.h>
namespace_begin(AsuraEditor)
int MainMessageLoop();
void TranslateAndDispatch(MSG& msg);
namespace_end
#endif
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