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path: root/Source/Asura.Editor/System/GUIWindow.h
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#ifndef _ASURA_GUI_WINDOW_H_
#define _ASURA_GUI_WINDOW_H_

#include <vector>

#include <asura-base/Classes.h>

#include "ContainerWindow.h"

namespace_begin(AsuraEditor)

typedef std::vector<GUIPanel*> GUIPanelVector;

/// һGUIWindowGUI paneltabpanelлGUIԪصĴڡ
class GUIWindow
{
public:

	GUIWindow();
	~GUIWindow();

	void DoRepint();

private:

	ContainerWindow* m_ParentWindow;
	GUIPanelVector   m_GUIPanels;

	bool m_IsRepaint;

};


namespace_end

#endif