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#ifndef __ASURA_ENGINE_SOUND_H__
#define __ASURA_ENGINE_SOUND_H__

#include "Scripting/Portable.h"

namespace AsuraEngine
{
	namespace Audio
	{

		class Sound ASURA_FINAL: virtual public Scripting::Portable
		{
		public:

			Sound();
			~Sound();

		private:



		};

	}
}

#endif