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#ifndef __ASURA_ENGINE_RELOADABLE_H__
#define __ASURA_ENGINE_RELOADABLE_H__
#include "Object.h"
namespace AsuraEngine
{
namespace Filesystem
{
class Reloadable : virtual public Object
{
public:
Reloadable();
~Reloadable();
virtual bool Load();
};
}
}
#endif
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