blob: 47643aaa17208a857c72752fcfc43b40f5b58994 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
#include "Animation.h"
namespace AsuraEngine
{
namespace Graphics
{
void Animation::OnEnable()
{
mSpriteRenderer = mGameObject->GetComponent<SpriteRenderer*>();
}
void Animation::OnUpdate(uint32 milliseconds)
{
if (!mSpriteRenderer)
return;
mSpriteRenderer->SetSprite(NULL);
}
}
}
|