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#ifndef __ASURA_ENGINE_CANVAS_H__
#define __ASURA_ENGINE_CANVAS_H__
#include "Texture.h"
namespace AsuraEngine
{
namespace Graphics
{
class Canvas : public Texture
{
public:
Canvas();
private:
LUAX_DECL_FACTORY(SimCanvas); // AsuraEngine.SimCanvas
};
}
}
#endif
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