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path: root/Source/Asura.Engine/Graphics/Mesh2DRenderer.h
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#ifndef __AE_MESH2D_H__
#define __AE_MESH2D_H__

#include "FileSystem/Asset.h"

namespace AsuraEngine
{
    namespace Graphics
    {

        class Mesh2D : public Filesystem::Asset
        {

        };

    }
}

#endif