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#ifndef __ASURA_ENGINE_PNGDECODER_H__
#define __ASURA_ENGINE_PNGDECODER_H__

#include "ImageDecoder.h"

namespace AsuraEngine
{
	namespace Graphics
	{

		///
		/// ʹlodepngѹpngļ
		///
		class PNGDecoder ASURA_FINAL: public ImageDecoder
		{
		public:

			bool CanDecode(const Filesystem::DataBuffer& buffer) override;

			void Decode(const Filesystem::DataBuffer& buffer, ImageData& data) override;

		};

	}
}

#endif