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#ifndef __ASURA_ENGINE_PNGDECODER_H__
#define __ASURA_ENGINE_PNGDECODER_H__
#include "ImageDecoder.h"
namespace AsuraEngine
{
namespace Graphics
{
///
/// ʹlodepngѹpngļ
///
class PNGDecoder ASURA_FINAL: public ImageDecoder
{
public:
bool CanDecode(const Filesystem::DataBuffer& buffer) override;
void Decode(const Filesystem::DataBuffer& buffer, ImageData& data) override;
};
}
}
#endif
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