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path: root/Source/Asura.Engine/Graphics/Prefab.h
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#ifndef __AE_PREFAB_H__
#define __AE_PREFAB_H__

#include "Manager.hpp"
#include "FileSystem/Asset.h"

namespace AsuraEngine
{

    ///
    /// PrefabGameObject
    ///
    class Prefab : public Filesystem::Asset
    {

    };

    class PrefabManager : public Manager
    {

    };

    class PrefabFactory
    {

    };

}

#endif