1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
#ifndef __AE_TEXTURE_H__ #define __AE_TEXTURE_H__ #include "Object.h" namespace AsuraEngine { namespace Graphics { /// /// 2Dࣩ2d meshrender targetбʹ /// class Texture : public Object { }; } } #endif