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#ifndef __ASURA_ENGINE_WORLD_H__
#define __ASURA_ENGINE_WORLD_H__
#include "Luax/luax.h"
#include "Box2D/Box2D.h"
namespace AsuraEngine
{
namespace Physics
{
class World
{
public:
private:
LUAX_DECL_FACTORY(SimWorld); //AsuraEngine.SimWorld
};
}
}
#endif
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