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#ifndef __ASURA_ENGINE_WORLD_H__
#define __ASURA_ENGINE_WORLD_H__

#include "Luax/luax.h"
#include "Box2D/Box2D.h"

namespace AsuraEngine
{
	namespace Physics
	{

		class World
		{
		public:

		private:

			LUAX_DECL_FACTORY(SimWorld); //AsuraEngine.SimWorld

		};

	}
}

#endif