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#ifndef __ASURA_ENGINE_WORLD_H__
#define __ASURA_ENGINE_WORLD_H__

#include "Luax/luax.h"
#include "Box2D/Box2D.h"

namespace AsuraEngine
{
    namespace Physics
    {

        class World
        {
        public:

        private:

            LUAX_DECL_FACTORY(SimWorld); //AsuraEngine.SimWorld

        };

    }
}

#endif