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path: root/Source/Asura.Engine/Window/Window.cpp
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#include "Window.h"

namespace AsuraEngine
{
	namespace Graphics
	{

		Window::Window(WindowStyle style)
		{
			//mWindowHandle = SDL_CreateWindow();
		}

		Window::~Window()
		{

		}

		SDL_Window* Window::GetSDLWindowHandle()
		{
			return mWindowHandle;
		}

		void Window::SetPosition(int x, int y)
		{

		}

		void Window::SetTitle(const std::string& title)
		{

		}

		void Window::Show()
		{

		}

		void Window::Hide()
		{

		}

		void Window::SetWindowStyle(WindowStyle style)
		{

		}

		void Window::SwapRenderBuffer()
		{

		}

	}
}