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path: root/Source/Asura.Engine/Window/Window.h
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#ifndef __ASURA_ENGINE_WINDOW_H__
#define __ASURA_ENGINE_WINDOW_H__

#include "Graphics/RenderTarget.h"

namespace AsuraEngine
{
	namespace Graphics
	{

		///
		/// ڣֶ֧രڡڱ༭Ҫ֧֣runnerֻҪһڡ
		///
		class Window final : public RenderTarget
		{
		public:

			Window();

			~Window();

		private:


		};

		using RenderWindow = Window;

	}
}

#endif