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/*
 * MVL support routines for PhysicsFS.
 *
 * This driver handles Descent II Movielib archives.
 *
 * The file format of MVL is quite easy...
 *
 *   //MVL File format - Written by Heiko Herrmann
 *   char sig[4] = {'D','M', 'V', 'L'}; // "DMVL"=Descent MoVie Library
 *
 *   int num_files; // the number of files in this MVL
 *
 *   struct {
 *    char file_name[13]; // Filename, padded to 13 bytes with 0s
 *    int file_size; // filesize in bytes
 *   }DIR_STRUCT[num_files];
 *
 *   struct {
 *    char data[file_size]; // The file data
 *   }FILE_STRUCT[num_files];
 *
 * (That info is from http://www.descent2.com/ddn/specs/mvl/)
 *
 * Please see the file LICENSE.txt in the source's root directory.
 *
 *  This file written by Bradley Bell.
 *  Based on grp.c by Ryan C. Gordon.
 */

#define __PHYSICSFS_INTERNAL__
#include "physfs_internal.h"

#if PHYSFS_SUPPORTS_MVL

static int mvlLoadEntries(PHYSFS_Io *io, const PHYSFS_uint32 count, void *arc)
{
    PHYSFS_uint32 pos = 8 + (17 * count);   /* past sig+metadata. */
    PHYSFS_uint32 i;

    for (i = 0; i < count; i++)
    {
        PHYSFS_uint32 size;
        char name[13];
        BAIL_IF_ERRPASS(!__PHYSFS_readAll(io, name, 13), 0);
        BAIL_IF_ERRPASS(!__PHYSFS_readAll(io, &size, 4), 0);
        name[12] = '\0';  /* just in case. */
        size = PHYSFS_swapULE32(size);
        BAIL_IF_ERRPASS(!UNPK_addEntry(arc, name, 0, -1, -1, pos, size), 0);
        pos += size;
    } /* for */

    return 1;
} /* mvlLoadEntries */


static void *MVL_openArchive(PHYSFS_Io *io, const char *name,
                             int forWriting, int *claimed)
{
    PHYSFS_uint8 buf[4];
    PHYSFS_uint32 count = 0;
    void *unpkarc;

    assert(io != NULL);  /* shouldn't ever happen. */
    BAIL_IF(forWriting, PHYSFS_ERR_READ_ONLY, NULL);
    BAIL_IF_ERRPASS(!__PHYSFS_readAll(io, buf, 4), NULL);
    BAIL_IF(memcmp(buf, "DMVL", 4) != 0, PHYSFS_ERR_UNSUPPORTED, NULL);

    *claimed = 1;

    BAIL_IF_ERRPASS(!__PHYSFS_readAll(io, &count, sizeof(count)), NULL);
    count = PHYSFS_swapULE32(count);

    unpkarc = UNPK_openArchive(io);
    BAIL_IF_ERRPASS(!unpkarc, NULL);

    if (!mvlLoadEntries(io, count, unpkarc))
    {
        UNPK_abandonArchive(unpkarc);
        return NULL;
    } /* if */

    return unpkarc;
} /* MVL_openArchive */


const PHYSFS_Archiver __PHYSFS_Archiver_MVL =
{
    CURRENT_PHYSFS_ARCHIVER_API_VERSION,
    {
        "MVL",
        "Descent II Movielib format",
        "Bradley Bell <btb@icculus.org>",
        "https://icculus.org/physfs/",
        0,  /* supportsSymlinks */
    },
    MVL_openArchive,
    UNPK_enumerate,
    UNPK_openRead,
    UNPK_openWrite,
    UNPK_openAppend,
    UNPK_remove,
    UNPK_mkdir,
    UNPK_stat,
    UNPK_closeArchive
};

#endif  /* defined PHYSFS_SUPPORTS_MVL */

/* end of physfs_archiver_mvl.c ... */