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#ifndef _ASURA_ENGINE_DATA_H_
#define _ASURA_ENGINE_DATA_H_
#include <cstdlib>
#include <asura-base/Threads/Thread.h>
#include "../Scripting/Scripting.h"
#include "DataBuffer.h"
namespace_begin(AsuraEngine)
namespace_begin(FileSystem)
///
/// һ̹߳data̳дࡣͼƬݡƵݵȣһ߳нԭ
/// ļڲݸʽصȡ
///
ASURA_ABSTRACT class DecodedData
{
public:
///
/// ڴйdataԷһ߳棬Դϵͳء
///
DecodedData() {};
virtual ~DecodedData() {};
///
/// ڴеݲijָʽ档
///
virtual void Decode(DataBuffer& buffer) = 0;
};
namespace_end
namespace_end
#endif
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