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#include "config.h"
#if _run_app == _sub_menu
#include <asura-base/FileSystem/FileManager.h>
#include <asura-base/FileSystem/DataBuffer.h>
#include <asura-core/graphics/image.h>
#include <asura-core/graphics/shader.h>
#include <asura-core/image/ImageData.h>
#include <asura-core/graphics/VertexBuffer.h>
#include <SDL2/SDL.h>
#include <string>
using namespace std;
using namespace AEFileSystem;
using namespace AEGraphics;
using namespace AEImage;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void AddMenus(HWND);
#define IDM_FILE_NEW 1
#define IDM_FILE_IMPORT 2
#define IDM_IMPORT_MAIL 11
#define IDM_ASSET 20
HWND wnd;
HWND wnd2;
AEMath::Recti viewport;
string vert = R"(
in vec2 position;
in vec2 uv;
uniform mat4 asura_projection_matrix;
uniform mat4 asura_model_matrix;
uniform mat4 asura_view_matrix;
out vec2 texCoord;
void main()
{
gl_Position = asura_projection_matrix * asura_view_matrix * asura_model_matrix * vec4(position, 0, 1);
texCoord = uv;
}
)";
string frag = R"(
in vec2 texCoord;
uniform sampler2D img;
uniform vec4 color ;
void main()
{
//gl_FragColor = color * texture2D(img, texCoord);
gl_FragColor = color;
}
)";
Shader* shader;
VertexBuffer* vb;
struct
{
int pos;
int tex;
int m;
int v;
int p;
int color;
} locs;
struct Vert
{
float x, y; // position
float s, t; // uv
};
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR lpCmdLine, int nCmdShow)
{
AEFileSystem::FileManager::Get()->Init("D:\Asura\bin\win64");
MSG msg;
WNDCLASSEXW wcex;
memset(&wcex, 0, sizeof(wcex));
wcex.cbSize = sizeof(wcex);
wcex.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = NULL;
wcex.lpszMenuName = NULL;
wcex.lpszClassName = L"Submenu";
RegisterClassExW(&wcex);
//WNDCLASSW wc = { 0 };
//wc.lpszClassName = L"Submenu";
//wc.hInstance = hInstance;
//wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
//wc.lpfnWndProc = WndProc;
//wc.hCursor = LoadCursor(0, IDC_ARROW);
//RegisterClassW(&wc);
DWORD windowStyle = 0;
DWORD extendedStyle = 0;
windowStyle = WS_POPUP | WS_CLIPCHILDREN | WS_THICKFRAME | WS_VISIBLE;
extendedStyle = WS_EX_TOOLWINDOW;
windowStyle = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_CLIPCHILDREN | WS_MAXIMIZEBOX | WS_MINIMIZEBOX | WS_VISIBLE;
extendedStyle = 0;
//windowStyle = WS_OVERLAPPEDWINDOW | WS_VISIBLE;WS_VISIBLE
RECT rect = { 100, 100, 500, 500 };
AdjustWindowRectEx(&rect, windowStyle, true, extendedStyle);
wnd = CreateWindowExW(extendedStyle, wcex.lpszClassName, L"", windowStyle,
rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top,
NULL, NULL, hInstance, NULL);
// child
windowStyle = WS_POPUP | WS_CLIPCHILDREN | WS_THICKFRAME | WS_VISIBLE;
extendedStyle = WS_EX_TOOLWINDOW;
rect = { 100, 100, 500, 500 };
AdjustWindowRectEx(&rect, windowStyle, false, extendedStyle);
/*
wnd2 = CreateWindowExW(extendedStyle, wcex.lpszClassName, L"", windowStyle,
rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top,
NULL, NULL, hInstance, NULL);
*/
//wnd = CreateWindowW(wcex.lpszClassName, L"Asura",
// WS_OVERLAPPEDWINDOW | WS_VISIBLE,
// 200, 200, 550, 450, 0, 0, hInstance, 0);
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
::Sleep(1);
}
return (int)msg.wParam;
}
HDC hdc;
HGLRC glc;
HGLRC glc2;
static PAINTSTRUCT ps;
HBRUSH hBrush;
HBRUSH hOldBrush;
HPEN hPen;
HPEN hOldPen;
PIXELFORMATDESCRIPTOR pfd;
int pf;
File* file;
File* file2;
DataBuffer db(102400);
AEFileSystem::FileManager* fs;
ImageData* imgdata = new ImageData();
AEGraphics::Image* img;
GLint tex;
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
switch (msg) {
case WM_SIZE:
{
if (g_Device.Inited())
{
RECT rect;
GetClientRect(hwnd, &rect);
viewport.Set(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
g_Device.SetViewport(viewport);
}
}
case WM_PAINT:
if (!g_Device.Inited())
break;
glEnable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
//hdc = GetDC(hwnd);
//glc = wglCreateContext(hdc);
glClearColor(0.16, 0.16, 0.16, 1);
//glColor4f(0.219, 0.219, 0.219, 1);
//glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
//glColor4f(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
tex = img->GetGLTexture();
glBindTexture(GL_TEXTURE_2D, tex); //
// Χ
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
// ˲
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
{
int imgLoc = shader->GetUniformLocation("img");
int code = g_Device.GetError();
g_Device.SetActiveShader(shader);
shader->SetUniformTexture(imgLoc, *img);
g_Device.SetMatrixMode(MATRIX_MODE_PROJECTION);
g_Device.LoadIdentity();
g_Device.Ortho(0, viewport.w, viewport.h, 0, -1, 1);
g_Device.SetMatrixMode(MATRIX_MODE_MODEL);
g_Device.LoadIdentity();
g_Device.Translate(100, 100);
shader->SetUniformMatrix44(locs.m, g_Device.GetMatrix(MATRIX_MODE_MODEL));
shader->SetUniformMatrix44(locs.v, g_Device.GetMatrix(MATRIX_MODE_VIEW));
shader->SetUniformMatrix44(locs.p, g_Device.GetMatrix(MATRIX_MODE_PROJECTION));
shader->SetAttribute(locs.pos, vb, 0, 4);
shader->SetAttribute(locs.tex, vb, 2, 4);
g_Device.SetDrawColor(1, 1, 0, 1);
shader->SetUniformColor(locs.color, g_Device.GetDrawColor());
//glLineWidth(1);
g_Device.DrawArrays(GL_LINE_STRIP, 0, 5);
//g_Device.DrawArrays(GL_TRIANGLE_STRIP, 0, 4);
shader->DisableAttribute(locs.pos);
shader->DisableAttribute(locs.tex);
g_Device.SetActiveShader(NULL);
}
glFlush();
BeginPaint(hwnd, &ps); EndPaint(hwnd, &ps);
UpdateWindow(hwnd);
break;
case WM_CREATE:
AddMenus(hwnd);
hdc = GetDC(hwnd);
memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pf = ChoosePixelFormat(hdc, &pfd);
SetPixelFormat(hdc, pf, &pfd);
DescribePixelFormat(hdc, pf, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
//ReleaseDC(hwnd, hdc);
//glc = wglCreateContext(hdc);
glc = wglCreateContext(hdc);
// ͼƬ
fs = AEFileSystem::FileManager::Get();
fs->Mount(".", "root");
file = new File("root/img.jpg");
file->Open(File::FILE_MODE_READ);
file->ReadAll(&db);
wglMakeCurrent(hdc, glc);
RECT rect;
GetWindowRect(hwnd, &rect);
viewport.Set(0, 0, rect.right - rect.left, rect.bottom - rect.top);
if (!g_Device.Init(viewport))
return 0;
imgdata->Decode(db);
img = new Image();
img->Load(imgdata);
wglMakeCurrent(hdc, glc);
file2 = new File("root/img.png");
file2->Open(File::FILE_MODE_READ);
file2->ReadAll(&db);
imgdata->Decode(db);
img->Load(imgdata, { 50, 100 });
imgdata->Release();
// shader
shader = new Shader();
shader->Load(vert, frag);
{
int w = img->GetWidth();
int h = img->GetHeight();
//Vert v[] = {
// { 0.5f, 0.5f, 0, 0 },
//{ 0.5f, h + 0.5f, 0, 1 },
//{ w + 0.5f, 0.5f, 1, 0 },
//{ w + 0.5f, h + 0.5f, 1, 1 },
//};
Vert v[] = {
{ 0.5f, 0.5f, 0, 0 },
{ 0.5f, h + 55.8f, 0, 1 },
{ w + 0.5f, h + 0.5f, 1, 1 },
{ w + 0.5f, 0.5f, 1, 0 },
{ 0.5f, 0.5f, 0, 0 },
};
vb = new VertexBuffer(BUFFER_USAGE_STATIC, BUFFER_DATA_TYPE_FLOAT, sizeof(v));
vb->Fill(v, sizeof(v));
};
locs.m = shader->GetUniformLocation("asura_model_matrix");
locs.v = shader->GetUniformLocation("asura_view_matrix");
locs.p = shader->GetUniformLocation("asura_projection_matrix");
locs.color = shader->GetUniformLocation("color");
locs.pos = shader->GetAttributeLocation("position");
locs.tex = shader->GetAttributeLocation("uv");
break;
case WM_COMMAND:
switch (LOWORD(wParam)) {
case IDM_FILE_NEW:
MessageBoxW(wnd, L"New file selected",
L"Information", MB_OK);
break;
case IDM_IMPORT_MAIL:
MessageBoxW(NULL, L"Import mail selected",
L"Information", MB_OK);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void AddMenus(HWND hwnd) {
HMENU hMenubar = CreateMenu();
HMENU hMenu = CreateMenu();
HMENU hSubMenu = CreatePopupMenu();
HMENU asserMenu = CreateMenu();
AppendMenuW(hMenu, MF_STRING, IDM_FILE_NEW, L"&New");
AppendMenuW(asserMenu, MF_STRING, IDM_ASSET, L"Import &mail &assets");
AppendMenuW(hSubMenu, MF_STRING | MF_POPUP, (UINT_PTR)asserMenu, L"Import &mail");
AppendMenuW(hMenu, MF_STRING | MF_POPUP, (UINT_PTR)hSubMenu, L"&Import");
AppendMenuW(hMenubar, MF_POPUP, (UINT_PTR)hMenu, L"&File");
SetMenu(hwnd, hMenubar);
}
#endif // _run_app == _sub_menu
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