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#include "luax_vm.h"
namespace Luax
{
LuaxVM::LuaxVM(lua_State* L)
: state(L)
{
assert(state);
}
LuaxVM::~LuaxVM()
{
}
// ʼcontext
void LuaxVM::Setup()
{
SetupRefTables();
}
void LuaxVM::SetupRefTables()
{
// strong ref weak ref
strongRefTable.Init(state, "_LUAX_STRONGREF_TABLE");
weakRefTable.Init(state, "_LUAX_WEAKREF_TABLE", "v");
}
}
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