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#ifndef _ASURA_EDITOR_GUI_STATE_H_
#define _ASURA_EDITOR_GUI_STATE_H_

#include <asura-utils/Classes.h>

namespace_begin(AsuraEditor)

/// GUI widgets uniqueID
class GUIState
{
public: 

	inline int GetDepth() { return m_Depth; };

private: 

	int  m_Depth;
	bool m_Changed;

};


namespace_end


#endif