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#ifndef _ASURA_EDITOR_GUI_STATE_H_
#define _ASURA_EDITOR_GUI_STATE_H_
#include <asura-utils/Classes.h>
namespace_begin(AsuraEditor)
/// GUI widgets uniqueID
class GUIState
{
public:
inline int GetDepth() { return m_Depth; };
private:
int m_Depth;
bool m_Changed;
};
extern GUIState g_GUIState;
namespace_end
#endif
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