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#ifndef __ASURA_ENGINE_MESH2D_H__
#define __ASURA_ENGINE_MESH2D_H__

#include <asura-lib-utils/scripting/portable.hpp>

namespace AsuraEngine
{
	namespace Graphics
	{

		///
		/// 2D meshһЩ㶯
		///
		class Mesh2D ASURA_FINAL 
			: public Scripting::Portable<Mesh2D>
		{
		public:

			Mesh2D();

			~Mesh2D();

		};

	}
}

#endif