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#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
#define __ASURA_ENGINE_SOUND_DECODER_H__

#include <asura-lib-utils/io/data_buffer.h>

#include "sound.h"

namespace AsuraEngine
{
	namespace Audio
	{

		///
		/// Ƶļ
		/// 
		class SoundDecoder
		{
		public:

			SoundDecoder();
			virtual ~SoundDecoder();

			virtual Sound* Decode(const AEIO::DataBuffer* db);

		};

	}
}

#endif