blob: e2fc4fc6e5654f856985697c964463033bbba898 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
#ifndef __ASURA_LUA_ENV_H__
#define __ASURA_LUA_ENV_H__
extern "C"
{
#include <Lua51/lua.h>
#include <Lua51/lauxlib.h>
}
#include <Luax/luax.h>
#include "../singleton.hpp"
namespace AsuraEngine
{
namespace Scripting
{
///
/// ͨӿڷlua stateAsura˼ǣ߳άһluaӦ
/// Ҫڴlua߽߳ջ
///
class LuaEnv ASURA_FINAL : public Singleton<LuaEnv>
{
public:
LuaEnv() : mVM(0) {};
~LuaEnv() {};
///
/// ִջ
///
inline void Init()
{
ASSERT(!mVM);
mVM = new Luax::LuaxVM();
ASSERT(mVM);
mVM->Setup();
};
inline lua_State* GetMainThread()
{
return mVM->GetMainThread();
};
inline void Exit()
{
delete mVM;
mVM = nullptr;
}
private:
///
/// ̱߳һluaһAsuraԶֻһִ붼
/// УֻһΡ߳\ִջӦglobal_Stateģ
///
/// struct lua_State *mainthread;
///
/// ʹlua_newstate()ᴴһһglobal_Stateṹһ
/// ߳lua_Stateءglobal_State̹߳˵һ
/// ߳lua_newstate()⣬߳lua_newthread()
///
Luax::LuaxVM* mVM;
};
}
}
namespace AEScripting = AsuraEngine::Scripting;
#endif
|