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#ifndef __ASURA_ENGINE_PORTABLE_H__
#define __ASURA_ENGINE_PORTABLE_H__
#include "../type.h"
#include "lua_env.h"
namespace AsuraEngine
{
namespace Scripting
{
///
/// ҪעluanativeҪ̳дģ塣
///
template<typename T>
using Portable = Luax::LuaxNativeClass<T>;
///
/// ҪΪ࣬userdatamember ref̳д࣬ע̳С
///
using NativeAccessor = Luax::ILuaxNativeAccessor;
}
}
namespace AEScripting = AsuraEngine::Scripting;
#endif
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