summaryrefslogtreecommitdiff
path: root/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
blob: 6871c2d49aef2d31d8d975be302912439099d77e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
#include "thread_impl_win32.h"
#include "thread.h"

#include <iostream>

namespace AsuraEngine
{
	namespace Threading
	{

		static DWORD WINAPI _thread_win32_runner(LPVOID param)
		{
			Thread* thread = (Thread*)param;
			thread->Process();
			return 0;
		}

		ThreadImplWin32::ThreadImplWin32()
		{
		}

		ThreadImplWin32::~ThreadImplWin32()
		{
			if (!mHandle) return;
			::CloseHandle(mHandle);
			mHandle = 0;
		}

		bool ThreadImplWin32::Start(Thread* thread, uint32 stacksize/*=0*/)
		{
			assert(!IsRunning());
			mHandle = ::CreateThread(
				NULL
				, stacksize
				, _thread_win32_runner
				, thread
				, 0 /*е*/
			  , NULL);

			return mHandle;
		}

		void ThreadImplWin32::Join()
		{
			// ̵߳ȴ̷߳
			::WaitForSingleObject(mHandle, INFINITE);
		}

		void ThreadImplWin32::Kill()
		{
			::TerminateThread(mHandle, FALSE);
		}

		void ThreadImplWin32::Sleep(uint ms)
		{
			::Sleep(ms);
		}

		bool ThreadImplWin32::IsRunning()
		{
			if (mHandle) {
				DWORD exitCode = 0;
				// https://blog.csdn.net/yuanmeng567/article/details/19485719
				::GetExitCodeThread(mHandle, &exitCode);
				return exitCode == STILL_ACTIVE;
			}
			return false;
		}

		bool ThreadImplWin32::IsCurrent()
		{
			return mHandle == ::GetCurrentThread();
		}

	}
}