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#ifndef __ASURA_CHAIN_SHAPE_H__
#define __ASURA_CHAIN_SHAPE_H__
// 3rd-party
#include <Box2D/Collision/Shapes/b2ChainShape.h>
// asura modules
#include <asura-utils/scripting/portable.hpp>
namespace AsuraEngine
{
namespace Physics
{
class ChainShape
: AEScripting::Portable<ChainShape>
{
public:
ChainShape();
~ChainShape();
private:
b2ChainShape* mShape;
};
}
}
#endif
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