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#ifndef _ASURA_ENGINE_DRAWINFO_H_
#define _ASURA_ENGINE_DRAWINFO_H_
#include <asura-base/Classes.h>
namespace_begin(AsuraEngine)
namespace_begin(Graphics)
struct ShaderUniform;
struct ShaderUniformSheet
{
};
///
struct DrawInfo
{
};
namespace_end
namespace_end
#endif
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