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path: root/source/modules/asura-core/graphics/binding/_image.cpp
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#include "../image.h"

using namespace std;

namespace AsuraEngine 
{
	namespace Graphics 
	{
		
		LUAX_REGISTRY(Image)
		{
			LUAX_INHERIT(state, Texture);

			LUAX_REGISTER_METHODS(state,
				{ "New",       _New       },
				{ "Refresh",   _Refresh   },
				{ "GetWidth",  _GetWidth  },
				{ "GetHeight", _GetHeight },
				{ "GetSize",   _GetSize   },
				{ "GetPixel",  _GetPixel  },
				{ "Render",    _Render    }
			);
		}

		LUAX_POSTPROCESS(Image)
		{
		}

		// image = Image.New()
		LUAX_IMPL_METHOD(Image, _New)
		{
			LUAX_STATE(L);
			Image* img = new Image();
			img->PushLuaxUserdata(state);
			return 1;
		}

		// successed = image:Refresh(imgData)
		LUAX_IMPL_METHOD(Image, _Refresh)
		{
			LUAX_PREPARE(L, Image);
			ImageData* imgData = state.CheckUserdata<ImageData>(2);
			bool successed = self->Refresh(imgData);
			if (successed)
				self->SetLuaxMemberRef(state, self->mImageDataRef, 2);
			state.Push(successed);
			return 1;
		}

		// width = image:GetWidth()
		LUAX_IMPL_METHOD(Image, _GetWidth)
		{
			LUAX_PREPARE(L, Image);
			state.Push(self->GetWidth());
			return 1;
		}
		
		// height = image:GetHeight()
		LUAX_IMPL_METHOD(Image, _GetHeight)
		{
			LUAX_PREPARE(L, Image);
			state.Push(self->GetHeight());
			return 1;
		}

		// width, height = image:GetSize()
		LUAX_IMPL_METHOD(Image, _GetSize)
		{
			LUAX_PREPARE(L, Image);
			int width = self->GetWidth();
			int height = self->GetHeight();
			state.Push(width);
			state.Push(height);
			return 2;
		}

		// color32 = image:GetPixel(x, y)
		LUAX_IMPL_METHOD(Image, _GetPixel)
		{
			LUAX_PREPARE(L, Image);

			uint x, y;
			x = state.CheckValue<uint>(2);
			y = state.CheckValue<uint>(3);
			Color32* c32 = new Color32();
			c32->Set(self->GetPixel(x, y));
			c32->PushLuaxUserdata(state);
			return 1;
		}

		// image:Render()
		LUAX_IMPL_METHOD(Image, _Render)
		{
			LUAX_PREPARE(L, Image);

			return 0;
		}

	}
}