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path: root/source/modules/asura-core/graphics/vertex_buffer.h
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#ifndef __ASURA_VERTEX_BUFFER_H__
#define __ASURA_VERTEX_BUFFER_H__

#include <asura-utils/scripting/portable.hpp>

#include "gpu_buffer.h"

namespace AsuraEngine
{
	namespace Graphics
	{

		///
		/// frameworkṩ˴Դ滺Ĺܣֱû壬ܶͨ
		/// ֱöݡ
		///
		class VertexBuffer ASURA_FINAL 
			: public AEScripting::Portable<VertexBuffer>
			, public GPUBuffer
		{
		public:

			VertexBuffer(BufferUsage usage, BufferDataType datatype, size_t size);
			~VertexBuffer();

		private:

			LUAX_DECL_FACTORY(VertexBuffer);

			LUAX_DECL_METHOD(_New);

		};

	}
}

#endif