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path: root/source/modules/asura-core/graphics/vertex_buffer.h
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#ifndef __ASURA_VERTEX_BUFFER_H__
#define __ASURA_VERTEX_BUFFER_H__

#include <asura-utils/scripting/portable.hpp>

#include "gpu_buffer.h"

namespace_begin(AsuraEngine)
namespace_begin(Graphics)

///
/// frameworkṩ˴Դ滺Ĺܣֱû壬ֱܶͨöݡ
///
class VertexBuffer ASURA_FINAL 
	: public AEScripting::Portable<VertexBuffer>
	, public GPUBuffer
{
public:

	VertexBuffer(BufferUsage usage, BufferDataType datatype, size_t size);
	~VertexBuffer();

luaxport: 

	LUAX_DECL_FACTORY(VertexBuffer);

	LUAX_DECL_METHOD(_New);

};

namespace_end
namespace_end

#endif