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#ifndef __BUTTON_H__
#define __BUTTON_H__

namespace AsuraEngine
{
	namespace Input
	{

		/// keyboard button \ mouse button \ joystick button 
		class Button
		{
		public:
			inline Button(int key, bool state) :
				key(key),
				state(state)
			{
			}

			inline int GetKey(void) const { return this->key; }
			inline bool GetState(void) const { return this->state; }

		private:
			int key;
			bool state;

		};

	}
}


#endif