#include "am2_handler.h"
namespace_begin(AsuraEngine)
namespace_begin(Mesh)
/*
Asuramesh2DʽΪ.am2ʽ¡
ͷ11ֽڱһAsuraMesh2Dļ
ASURAMESH2D
v position
t tangent
n normal
[c color]
[u texcoord0]
[u texcoord1]
[u texcoord2]
[u texcoord3]
f surface
ASURAMESH2D
p 0
v 0, 0
t -0.2, 0.45
n -0.3, 0.6
p 1
f 0, 1, 2
*/
namespace_end
namespace_end