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#ifndef __ASURA_ENGINE_SOUND_H__
#define __ASURA_ENGINE_SOUND_H__

#include <asura-base/Scripting/Scripting.h>

namespace AsuraEngine
{
	namespace Audio
	{

		///
		/// Ƶļ
		///
		class Sound ASURA_FINAL
			: public AEScripting::Portable<Sound>
		{
		public:

			Sound();
			~Sound();

		private:



		};

	}
}

#endif