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#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
#define __ASURA_ENGINE_SOUND_DECODER_H__
#include "Sound.h"
#include "FileSystem/DataBuffer.h"
namespace AsuraEngine
{
namespace Audio
{
///
/// Ƶļ
///
class SoundDecoder
{
public:
SoundDecoder();
virtual ~SoundDecoder();
virtual Sound* Decode(const Filesystem::DataBuffer* db);
};
}
}
#endif
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