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#ifndef __ASURA_ENGINE_FILESYSTEM_H__
#define __ASURA_ENGINE_FILESYSTEM_H__
#include <map>
#include <string>
#include "../scripting/portable.hpp"
#include "../singleton.hpp"
#include "../type.h"
#include "file_data.h"
#include "file.h"
namespace AsuraEngine
{
namespace IO
{
enum FileType
{
FILE_TYPE_FILE, ///< ļ
FILE_TYPE_DIRECTORY, ///< ļ
FILE_TYPE_SYMLINK, ///<
FILE_TYPE_OTHER, ///<
};
struct FileInfo
{
int64 size;
int64 modtime;
FileType type;
};
///
/// Դء洢ԴָĿ¼ȡ۱༭ʱҪƷʵĻƣûIJϷĿ¼
/// £file systemµġFilesystemʱͱ༭õ࣬AssetDatabaseԴ࣬framework
/// ʵ֣дFilesystemʵ֣AssetDatabaseṩļݴӦԴķ
///
class Filesystem ASURA_FINAL
: public Singleton<Filesystem>
, public AEScripting::Portable<Filesystem>
{
public:
LUAX_DECL_SINGLETON(Filesystem);
~Filesystem();
void Init(const char* arg0);
///
/// ǰִļļ
///
std::string GetWorkingDirectory();
bool Mount(const std::string& locpath, const std::string& montpoint = "/", bool prepend = false);
bool Mount(DataBuffer* db, const std::string& archivename, const std::string& mountpoint = "/", bool prepend = false);
bool Unmount(const std::string& locpath);
bool Unmount(DataBuffer* db);
bool GetMountPoint(const std::string& locpath, ASURA_OUT std::string& mountpoint);
void SetWriteDirectory(const std::string locpath);
std::string GetWriteDirectory();
File* NewFile(const std::string& name);
bool NewDirectory(const std::string& path);
bool Write(const std::string& path, ASURA_REF DataBuffer* buffer);
bool Append(const std::string& path, ASURA_REF DataBuffer* buffer);
bool Remove(const std::string& path);
FileData* Read(const std::string& path);
bool GetFileInfo(const std::string& path, ASURA_OUT FileInfo* info);
bool GetDirectoryItems(const std::string& path, ASURA_OUT std::vector<std::string>& items) { return false; };
private:
typedef std::map<std::string, DataBuffer*> MountDataMap;
bool mInited; ///< Ƿʼɹ
std::string mCwd; ///< ǰִļĹĿ¼
MountDataMap mMountData; ///< ·ѹĵӳ
LUAX_DECL_METHOD(_Init);
LUAX_DECL_METHOD(_Mount);
LUAX_DECL_METHOD(_Unmount);
LUAX_DECL_METHOD(_GetMountPoint);
LUAX_DECL_METHOD(_SetWriteDirectory);
LUAX_DECL_METHOD(_GetWriteDirectory);
LUAX_DECL_METHOD(_CreateFile);
LUAX_DECL_METHOD(_CreateDirectory);
LUAX_DECL_METHOD(_Write);
LUAX_DECL_METHOD(_Append);
LUAX_DECL_METHOD(_Remove);
LUAX_DECL_METHOD(_Read);
LUAX_DECL_METHOD(_GetFileInfo);
LUAX_DECL_METHOD(_GetDirectoryItems);
};
}
}
namespace AEIO = AsuraEngine::IO;
#endif
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