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#ifndef __ASURA_UTILS_TYPE_H__
#define __ASURA_UTILS_TYPE_H__
#include <cstdlib>
#include <stdint.h>
#include "asura-base/config.h"
namespace AsuraEngine
{
//--------------------------------------------------------------------------------//
typedef int8_t int8;
typedef uint8_t uint8;
//typedef uint8 byte;
typedef char byte;
typedef int16_t int16;
typedef uint16_t uint16;
typedef int32_t int32;
typedef uint32_t uint32;
typedef int64_t int64;
typedef uint64_t uint64;
typedef uint32_t uint;
typedef int32_t sint;
typedef std::size_t size_t;
typedef const char cc8;
} // namespace AsuraEngine
#endif // __ASURA_CONFIG_H__
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