diff options
Diffstat (limited to 'Other/CADEMO/Assets/Settings')
10 files changed, 353 insertions, 0 deletions
diff --git a/Other/CADEMO/Assets/Settings/ForwardRenderer.asset b/Other/CADEMO/Assets/Settings/ForwardRenderer.asset new file mode 100644 index 0000000..4514a2b --- /dev/null +++ b/Other/CADEMO/Assets/Settings/ForwardRenderer.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: ForwardRenderer + m_EditorClassIdentifier: + m_RendererFeatures: [] + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, + type: 3} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 0 + failOperation: 0 + zFailOperation: 0 diff --git a/Other/CADEMO/Assets/Settings/ForwardRenderer.asset.meta b/Other/CADEMO/Assets/Settings/ForwardRenderer.asset.meta new file mode 100644 index 0000000..06d9cab --- /dev/null +++ b/Other/CADEMO/Assets/Settings/ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4a8e21d5c33334b11b34a596161b9360 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset b/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset new file mode 100644 index 0000000..cbc629b --- /dev/null +++ b/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset @@ -0,0 +1,118 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7893295128165547882 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + threshold: + m_OverrideState: 1 + m_Value: 1 + min: 0 + intensity: + m_OverrideState: 1 + m_Value: 1 + min: 0 + scatter: + m_OverrideState: 0 + m_Value: 0.7 + min: 0 + max: 1 + clamp: + m_OverrideState: 0 + m_Value: 65472 + min: 0 + tint: + m_OverrideState: 0 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hdr: 0 + showAlpha: 0 + showEyeDropper: 1 + highQualityFiltering: + m_OverrideState: 0 + m_Value: 0 + dirtTexture: + m_OverrideState: 0 + m_Value: {fileID: 0} + dirtIntensity: + m_OverrideState: 0 + m_Value: 0 + min: 0 +--- !u!114 &-7011558710299706105 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + color: + m_OverrideState: 0 + m_Value: {r: 0, g: 0, b: 0, a: 1} + hdr: 0 + showAlpha: 0 + showEyeDropper: 1 + center: + m_OverrideState: 0 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0.25 + min: 0 + max: 1 + smoothness: + m_OverrideState: 1 + m_Value: 0.4 + min: 0.01 + max: 1 + rounded: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: SampleSceneProfile + m_EditorClassIdentifier: + components: + - {fileID: 849379129802519247} + - {fileID: -7893295128165547882} + - {fileID: -7011558710299706105} +--- !u!114 &849379129802519247 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: + active: 1 + m_AdvancedMode: 0 + mode: + m_OverrideState: 1 + m_Value: 2 diff --git a/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset.meta b/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset.meta new file mode 100644 index 0000000..b82270c --- /dev/null +++ b/Other/CADEMO/Assets/Settings/SampleSceneProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 10fc4df2da32a41aaa32d77bc913491c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset b/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset new file mode 100644 index 0000000..2ac23c8 --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: UniversalRP-HighQuality + m_EditorClassIdentifier: + k_AssetVersion: 5 + k_AssetPreviousVersion: 5 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsHDR: 1 + m_MSAA: 2 + m_RenderScale: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 512 + m_ShadowDistance: 50 + m_ShadowCascades: 1 + m_Cascade2Split: 0.25 + m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_SoftShadowsSupported: 1 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_DebugLevel: 0 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_ShaderVariantLogLevel: 0 diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset.meta b/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset.meta new file mode 100644 index 0000000..c8fa317 --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-HighQuality.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 19ba41d7c0026c3459d37c2fe90c55a0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset b/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset new file mode 100644 index 0000000..ab81d03 --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: UniversalRP-LowQuality + m_EditorClassIdentifier: + k_AssetVersion: 5 + k_AssetPreviousVersion: 5 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsHDR: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 0 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 0 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 512 + m_ShadowDistance: 50 + m_ShadowCascades: 0 + m_Cascade2Split: 0.25 + m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_SoftShadowsSupported: 0 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_DebugLevel: 0 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 16 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_ShaderVariantLogLevel: 0 diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset.meta b/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset.meta new file mode 100644 index 0000000..040da39 --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-LowQuality.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a31e9f9f9c9d4b9429ed0d1234e22103 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset b/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset new file mode 100644 index 0000000..23de11b --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: UniversalRP-MediumQuality + m_EditorClassIdentifier: + k_AssetVersion: 5 + k_AssetPreviousVersion: 5 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsHDR: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 512 + m_ShadowDistance: 50 + m_ShadowCascades: 0 + m_Cascade2Split: 0.25 + m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_SoftShadowsSupported: 0 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_DebugLevel: 0 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_ShaderVariantLogLevel: 0 diff --git a/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset.meta b/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset.meta new file mode 100644 index 0000000..d8477b7 --- /dev/null +++ b/Other/CADEMO/Assets/Settings/UniversalRP-MediumQuality.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d847b876476d3d6468f5dfcd34266f96 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: |