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authorchai <chaifix@163.com>2022-06-22 08:32:43 +0800
committerchai <chaifix@163.com>2022-06-22 08:32:43 +0800
commit75d25b755500b4117e909d50943bd14056a6ccf2 (patch)
tree4cdaa5881e4b6708fda5b8b1bd2d5f2f5a40950b
parentc40af559c1d946381d32a2c79c3ffcd2670bbbb5 (diff)
-log
-rw-r--r--Documents/模型.xlsxbin2354383 -> 2355895 bytes
-rw-r--r--Erika/Assets/Scripts/Input/InputManager.cs5
-rw-r--r--Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs4
-rw-r--r--Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs4
-rw-r--r--Erika/Assets/Scripts/Unit/UnitActionData.cs4
-rw-r--r--Erika/Assets/Scripts/Utils/LogHelper.cs2
-rw-r--r--Erika/Assets/Scripts/Utils/LogTag.cs3
7 files changed, 9 insertions, 13 deletions
diff --git a/Documents/模型.xlsx b/Documents/模型.xlsx
index ecfb7c57..c6bcedda 100644
--- a/Documents/模型.xlsx
+++ b/Documents/模型.xlsx
Binary files differ
diff --git a/Erika/Assets/Scripts/Input/InputManager.cs b/Erika/Assets/Scripts/Input/InputManager.cs
index 06e4f02f..57bc3399 100644
--- a/Erika/Assets/Scripts/Input/InputManager.cs
+++ b/Erika/Assets/Scripts/Input/InputManager.cs
@@ -38,11 +38,6 @@ public class InputManager : SingletonMB<InputManager>
cmd.key = vKey;
cmd.time = Time.time;
m_CommandQueue.Add(cmd);
-
- //Debug.Log(cmd.time);
- string cmdStr = "";
- m_CommandQueue.ForEach(s => cmdStr += s.key.ToString() + ",");
- Debug.Log(cmdStr);
}
}
float curTime = Time.time;
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
index c2a581b1..5c1280be 100644
--- a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
+++ b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
@@ -41,7 +41,7 @@ public class MonsterState : UnitState
if (!IsChange(nextState, bForce))
return;
- LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
+ //LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
StopAllCoroutines();
@@ -54,7 +54,7 @@ public class MonsterState : UnitState
}
else
{
- LogHelper.LogError("缺少 " + methodFunc);
+ LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc);
}
m_State = nextState;
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
index 6a326431..98eb2f6a 100644
--- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
+++ b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
@@ -63,7 +63,7 @@ public partial class PCState : UnitState
if (!IsChange(nextState, bForce))
return;
- LogHelper.Log("UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
+ //LogHelper.Log(LogTag.UnitState, m_State.ToString() + " -> " + nextState.ToString());
StopAllCoroutines();
@@ -75,7 +75,7 @@ public partial class PCState : UnitState
}
else
{
- LogHelper.LogError("缺少 " + methodFunc);
+ LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc);
}
m_PrevState = m_State;
m_State = nextState;
diff --git a/Erika/Assets/Scripts/Unit/UnitActionData.cs b/Erika/Assets/Scripts/Unit/UnitActionData.cs
index bfafd4df..cdc7636f 100644
--- a/Erika/Assets/Scripts/Unit/UnitActionData.cs
+++ b/Erika/Assets/Scripts/Unit/UnitActionData.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
[Serializable]
-public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationClip> { }
+public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationData> { }
/// <summary>
/// 角色动作配置,状态名-动作
@@ -13,6 +13,4 @@ public class TriggerAnimationDictionary : SerializableDictionary<string/*overrid
public class UnitActionData : ScriptableObject
{
public TriggerAnimationDictionary actions;
-
-
}
diff --git a/Erika/Assets/Scripts/Utils/LogHelper.cs b/Erika/Assets/Scripts/Utils/LogHelper.cs
index f0d8c180..00e33421 100644
--- a/Erika/Assets/Scripts/Utils/LogHelper.cs
+++ b/Erika/Assets/Scripts/Utils/LogHelper.cs
@@ -18,7 +18,7 @@ public static class LogHelper
Debug.LogError("[" + tag + "]" + msg);
}
- private static void Log(LogTag tag, string msg)
+ public static void Log(LogTag tag, string msg)
{
Log(tag.ToString(), msg);
}
diff --git a/Erika/Assets/Scripts/Utils/LogTag.cs b/Erika/Assets/Scripts/Utils/LogTag.cs
index 3e3c43b4..65dbfd54 100644
--- a/Erika/Assets/Scripts/Utils/LogTag.cs
+++ b/Erika/Assets/Scripts/Utils/LogTag.cs
@@ -5,5 +5,8 @@ using UnityEngine;
public enum LogTag
{
Resources,
+
UnitAnimation,
+ UnitState,
+
}