diff options
author | chai <chaifix@163.com> | 2020-10-13 07:46:54 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-13 07:46:54 +0800 |
commit | 8cd16fb71177bb61a9475284d944bc6aba30740e (patch) | |
tree | c2b1be659f930d41a2241062d3deef1213b91a31 | |
parent | 58a47386a711746d17c5c66ac897a53f7a4aad4b (diff) |
+hitbox test
22 files changed, 1871 insertions, 2555 deletions
diff --git a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180_Sword.FBX.meta b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180_Sword.FBX.meta index bc6c3e15..3c01fa7f 100644 --- a/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180_Sword.FBX.meta +++ b/Assets/Art/AnimClips/Ninja/Basic/Run_Turn180_Sword.FBX.meta @@ -239,7 +239,7 @@ ModelImporter: cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 - loopTime: 0 + loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 1 diff --git a/Assets/Art/AnimClips/Samurai/Basic/BlockIdle.FBX.meta b/Assets/Art/AnimClips/Samurai/Basic/BlockIdle.FBX.meta index 72653a48..c0a5b9bf 100644 --- a/Assets/Art/AnimClips/Samurai/Basic/BlockIdle.FBX.meta +++ b/Assets/Art/AnimClips/Samurai/Basic/BlockIdle.FBX.meta @@ -1,9 +1,7 @@ fileFormatVersion: 2 guid: 327ef7697cba9ac46b57e4749ec4eecc -timeCreated: 1491735302 -licenseType: Store ModelImporter: - serializedVersion: 19 + serializedVersion: 23 fileIDToRecycleName: 100000: Bip001 Footsteps 100002: Bip001 HeadNub @@ -171,26 +169,53 @@ ModelImporter: 13700006: Fingers 13700008: Joint 13700010: Sword_Hold + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Texture_Blue + second: {fileID: 2100000, guid: dc665da97191d784ba2c0bccd2bb3d52, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Texture_Gray + second: {fileID: 2100000, guid: 2001eeb0bbbb9674fae29350ae215309, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Texture_White + second: {fileID: 2100000, guid: 716e85b06cf834146a7e8ebf3f0edd59, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Texture_Yellow + second: {fileID: 2100000, guid: ba4a348a8befcda47a2b3013e81b2162, type: 2} materials: importMaterials: 1 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: + rigImportErrors: + rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] + extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: BlockIdle @@ -388,25 +413,38 @@ ModelImporter: globalScale: 1 meshCompression: 0 addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 importBlendShapes: 1 + importCameras: 0 + importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 + normalCalculationMode: 0 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 importAnimation: 1 - copyAvatar: 1 + copyAvatar: 0 humanDescription: + serializedVersion: 2 human: - boneName: Hips humanName: Hips @@ -802,385 +840,385 @@ ModelImporter: modified: 0 skeleton: - 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topleft); + } + + // Start is called before the first frame update + void Start() { } |