diff options
author | chai <chaifix@163.com> | 2021-09-11 20:24:19 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-11 20:24:19 +0800 |
commit | 9c6f901cfe2826ad6185bb73bf4712bdcf861732 (patch) | |
tree | a38d721575652b7c963475af8a5a6dd6a28ff171 | |
parent | a9d460f503f4d09a4c0e00164c6ca1ba3f8725dd (diff) |
*misc
-rw-r--r-- | Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset | 8 | ||||
-rw-r--r-- | Assets/Scenes/Demo/AnimationEditScene.unity | 3 | ||||
-rw-r--r-- | Assets/Scripts/Test 1/TestCamera.cs | 3 |
3 files changed, 8 insertions, 6 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset index fb1d508b..faa8def9 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset @@ -58,12 +58,12 @@ MonoBehaviour: frames: - frame: 11 active: 1 - position: {x: 0.66, y: 1.2, z: 0} - size: {x: 1.38, y: 2.16, z: 1} + position: {x: 0.49, y: 1.2, z: 0} + size: {x: 2.71, y: 2.16, z: 1} - frame: 24 active: 1 - position: {x: 0.74, y: 0.91, z: 0} - size: {x: 1.62, y: 3.11, z: 1} + position: {x: 0.5, y: 0.91, z: 0} + size: {x: 2.77, y: 4.65, z: 1} throwBoxes: [] blockBoxes: [] defendBoxes: [] diff --git a/Assets/Scenes/Demo/AnimationEditScene.unity b/Assets/Scenes/Demo/AnimationEditScene.unity index 6282b4e9..b8632529 100644 --- a/Assets/Scenes/Demo/AnimationEditScene.unity +++ b/Assets/Scenes/Demo/AnimationEditScene.unity @@ -52995,7 +52995,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861741897} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3.96, y: 1.48, z: -7.5} + m_LocalPosition: {x: 0, y: 1.48, z: -7.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -53073,6 +53073,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 43084247c2f8b3743845be21c5d86ab5, type: 3} m_Name: m_EditorClassIdentifier: + offset: {x: 0, y: 0.5, z: 0} --- !u!1 &1036440312 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Test 1/TestCamera.cs b/Assets/Scripts/Test 1/TestCamera.cs index 6a6795bd..340a2eb5 100644 --- a/Assets/Scripts/Test 1/TestCamera.cs +++ b/Assets/Scripts/Test 1/TestCamera.cs @@ -4,6 +4,7 @@ using UnityEngine; public class TestCamera : MonoBehaviour
{
+ public Vector3 offset = Vector3.zero;
// Start is called before the first frame update
void Start()
@@ -21,6 +22,6 @@ public class TestCamera : MonoBehaviour Vector3 pos = transform.position;
pos.x = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.x;
pos.y = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.y;
- transform.position = pos;
+ transform.position = pos + offset;
}
}
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