summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-10-16 08:40:45 +0800
committerchai <chaifix@163.com>2020-10-16 08:40:45 +0800
commitd6681f80473f853f4be18138217709a50aeaae87 (patch)
tree07e90a2803cc96987a05225dd98aa54988f12450
parent68f3823ddb10110c2abafb5f1aab2f3e6f3fa360 (diff)
+动画
-rw-r--r--Assets/Art/AnimClips/Gun.meta8
-rw-r--r--Assets/Art/AnimClips/Gun/GunMotion.FBXbin0 -> 1847904 bytes
-rw-r--r--Assets/Art/AnimClips/Gun/GunMotion.FBX.meta1170
-rw-r--r--Assets/Art/AnimClips/Sword.meta8
-rw-r--r--Assets/Art/AnimClips/Sword/WithSword.FBXbin0 -> 1700256 bytes
-rw-r--r--Assets/Art/AnimClips/Sword/WithSword.FBX.meta355
6 files changed, 1541 insertions, 0 deletions
diff --git a/Assets/Art/AnimClips/Gun.meta b/Assets/Art/AnimClips/Gun.meta
new file mode 100644
index 00000000..19209fe9
--- /dev/null
+++ b/Assets/Art/AnimClips/Gun.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 753c71d3929c3c94db336893ba5ee938
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/Gun/GunMotion.FBX b/Assets/Art/AnimClips/Gun/GunMotion.FBX
new file mode 100644
index 00000000..02794d0d
--- /dev/null
+++ b/Assets/Art/AnimClips/Gun/GunMotion.FBX
Binary files differ
diff --git a/Assets/Art/AnimClips/Gun/GunMotion.FBX.meta b/Assets/Art/AnimClips/Gun/GunMotion.FBX.meta
new file mode 100644
index 00000000..cbea1064
--- /dev/null
+++ b/Assets/Art/AnimClips/Gun/GunMotion.FBX.meta
@@ -0,0 +1,1170 @@
+fileFormatVersion: 2
+guid: ca9525edc4cf2ae4bb31c396a8f791e8
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: Bip001
+ 100002: Bip001 Footsteps
+ 100004: Bip001 Head
+ 100006: Bip001 HeadNub
+ 100008: Bip001 L Calf
+ 100010: Bip001 L Clavicle
+ 100012: Bip001 L Finger0
+ 100014: Bip001 L Finger01
+ 100016: Bip001 L Finger02
+ 100018: Bip001 L Finger0Nub
+ 100020: Bip001 L Finger1
+ 100022: Bip001 L Finger11
+ 100024: Bip001 L Finger12
+ 100026: Bip001 L Finger1Nub
+ 100028: Bip001 L Finger2
+ 100030: Bip001 L Finger21
+ 100032: Bip001 L Finger22
+ 100034: Bip001 L Finger2Nub
+ 100036: Bip001 L Finger3
+ 100038: Bip001 L Finger31
+ 100040: Bip001 L Finger32
+ 100042: Bip001 L Finger3Nub
+ 100044: Bip001 L Finger4
+ 100046: Bip001 L Finger41
+ 100048: Bip001 L Finger42
+ 100050: Bip001 L Finger4Nub
+ 100052: Bip001 L Foot
+ 100054: Bip001 L Forearm
+ 100056: Bip001 L Hand
+ 100058: Bip001 L Thigh
+ 100060: Bip001 L Toe0
+ 100062: Bip001 L Toe0Nub
+ 100064: Bip001 L UpperArm
+ 100066: Bip001 Neck
+ 100068: Bip001 Pelvis
+ 100070: Bip001 R Calf
+ 100072: Bip001 R Clavicle
+ 100074: Bip001 R Finger0
+ 100076: Bip001 R Finger01
+ 100078: Bip001 R Finger02
+ 100080: Bip001 R Finger0Nub
+ 100082: Bip001 R Finger1
+ 100084: Bip001 R Finger11
+ 100086: Bip001 R Finger12
+ 100088: Bip001 R Finger1Nub
+ 100090: Bip001 R Finger2
+ 100092: Bip001 R Finger21
+ 100094: Bip001 R Finger22
+ 100096: Bip001 R Finger2Nub
+ 100098: Bip001 R Finger3
+ 100100: Bip001 R Finger31
+ 100102: Bip001 R Finger32
+ 100104: Bip001 R Finger3Nub
+ 100106: Bip001 R Finger4
+ 100108: Bip001 R Finger41
+ 100110: Bip001 R Finger42
+ 100112: Bip001 R Finger4Nub
+ 100114: Bip001 R Foot
+ 100116: Bip001 R Forearm
+ 100118: Bip001 R Hand
+ 100120: Bip001 R Thigh
+ 100122: Bip001 R Toe0
+ 100124: Bip001 R Toe0Nub
+ 100126: Bip001 R UpperArm
+ 100128: Bip001 Spine
+ 100130: Bip001 Spine1
+ 100132: Bip001 Spine2
+ 100134: Body001
+ 100136: Bone001
+ 100138: Bone002
+ 100140: Bone003
+ 100142: Bone003(mirrored)
+ 100144: Bone004
+ 100146: Bone004(mirrored)
+ 100148: Bone005
+ 100150: Bone005(mirrored)
+ 100152: Bone006
+ 100154: Bone006(mirrored)
+ 100156: Bone007
+ 100158: Bone007(mirrored)
+ 100160: Bone008
+ 100162: Bone008(mirrored)
+ 100164: Camera001
+ 100166: //RootNode
+ 100168: Hair
+ 100170: LeftPistol003
+ 100172: LeftPistol2
+ 100174: Plane001
+ 400000: Bip001
+ 400002: Bip001 Footsteps
+ 400004: Bip001 Head
+ 400006: Bip001 HeadNub
+ 400008: Bip001 L Calf
+ 400010: Bip001 L Clavicle
+ 400012: Bip001 L Finger0
+ 400014: Bip001 L Finger01
+ 400016: Bip001 L Finger02
+ 400018: Bip001 L Finger0Nub
+ 400020: Bip001 L Finger1
+ 400022: Bip001 L Finger11
+ 400024: Bip001 L Finger12
+ 400026: Bip001 L Finger1Nub
+ 400028: Bip001 L Finger2
+ 400030: Bip001 L Finger21
+ 400032: Bip001 L Finger22
+ 400034: Bip001 L Finger2Nub
+ 400036: Bip001 L Finger3
+ 400038: Bip001 L Finger31
+ 400040: Bip001 L Finger32
+ 400042: Bip001 L Finger3Nub
+ 400044: Bip001 L Finger4
+ 400046: Bip001 L Finger41
+ 400048: Bip001 L Finger42
+ 400050: Bip001 L Finger4Nub
+ 400052: Bip001 L Foot
+ 400054: Bip001 L Forearm
+ 400056: Bip001 L Hand
+ 400058: Bip001 L Thigh
+ 400060: Bip001 L Toe0
+ 400062: Bip001 L Toe0Nub
+ 400064: Bip001 L UpperArm
+ 400066: Bip001 Neck
+ 400068: Bip001 Pelvis
+ 400070: Bip001 R Calf
+ 400072: Bip001 R Clavicle
+ 400074: Bip001 R Finger0
+ 400076: Bip001 R Finger01
+ 400078: Bip001 R Finger02
+ 400080: Bip001 R Finger0Nub
+ 400082: Bip001 R Finger1
+ 400084: Bip001 R Finger11
+ 400086: Bip001 R Finger12
+ 400088: Bip001 R Finger1Nub
+ 400090: Bip001 R Finger2
+ 400092: Bip001 R Finger21
+ 400094: Bip001 R Finger22
+ 400096: Bip001 R Finger2Nub
+ 400098: Bip001 R Finger3
+ 400100: Bip001 R Finger31
+ 400102: Bip001 R Finger32
+ 400104: Bip001 R Finger3Nub
+ 400106: Bip001 R Finger4
+ 400108: Bip001 R Finger41
+ 400110: Bip001 R Finger42
+ 400112: Bip001 R Finger4Nub
+ 400114: Bip001 R Foot
+ 400116: Bip001 R Forearm
+ 400118: Bip001 R Hand
+ 400120: Bip001 R Thigh
+ 400122: Bip001 R Toe0
+ 400124: Bip001 R Toe0Nub
+ 400126: Bip001 R UpperArm
+ 400128: Bip001 Spine
+ 400130: Bip001 Spine1
+ 400132: Bip001 Spine2
+ 400134: Body001
+ 400136: Bone001
+ 400138: Bone002
+ 400140: Bone003
+ 400142: Bone003(mirrored)
+ 400144: Bone004
+ 400146: Bone004(mirrored)
+ 400148: Bone005
+ 400150: Bone005(mirrored)
+ 400152: Bone006
+ 400154: Bone006(mirrored)
+ 400156: Bone007
+ 400158: Bone007(mirrored)
+ 400160: Bone008
+ 400162: Bone008(mirrored)
+ 400164: Camera001
+ 400166: //RootNode
+ 400168: Hair
+ 400170: LeftPistol003
+ 400172: LeftPistol2
+ 400174: Plane001
+ 2000000: Camera001
+ 2100000: 'Material #660'
+ 2100002: 'Material #659'
+ 2100004: 'Material #36'
+ 2100006: Weapon_Pistol_K9_62_2_Material
+ 2100008: No Name
+ 2300000: Plane001
+ 3300000: Plane001
+ 4300000: Body001
+ 4300002: LeftPistol2
+ 4300004: LeftPistol003
+ 4300006: Hair
+ 4300008: Plane001
+ 7400000: Take 001
+ 9500000: //RootNode
+ 13700000: Body001
+ 13700002: Hair
+ 13700004: LeftPistol003
+ 13700006: LeftPistol2
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 3
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations:
+ - serializedVersion: 16
+ name: Take 001
+ takeName: Take 001
+ firstFrame: 0
+ lastFrame: 110
+ wrapMode: 0
+ orientationOffsetY: 0
+ level: 0
+ cycleOffset: 0
+ loop: 0
+ hasAdditiveReferencePose: 0
+ loopTime: 0
+ loopBlend: 0
+ loopBlendOrientation: 1
+ loopBlendPositionY: 1
+ loopBlendPositionXZ: 0
+ keepOriginalOrientation: 1
+ keepOriginalPositionY: 0
+ keepOriginalPositionXZ: 0
+ heightFromFeet: 1
+ mirror: 0
+ bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+ curves: []
+ events: []
+ transformMask: []
+ maskType: 3
+ maskSource: {instanceID: 0}
+ additiveReferencePoseFrame: 0
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 100
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 0
+ importCameras: 0
+ importLights: 0
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 0
+ previousCalculatedGlobalScale: 100
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human:
+ - boneName: Bip001 Pelvis
+ humanName: Hips
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Thigh
+ humanName: LeftUpperLeg
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Thigh
+ humanName: RightUpperLeg
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Calf
+ humanName: LeftLowerLeg
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Calf
+ humanName: RightLowerLeg
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Foot
+ humanName: LeftFoot
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Foot
+ humanName: RightFoot
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 Spine
+ humanName: Spine
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 Spine1
+ humanName: Chest
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 Neck
+ humanName: Neck
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 Head
+ humanName: Head
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Clavicle
+ humanName: LeftShoulder
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Clavicle
+ humanName: RightShoulder
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L UpperArm
+ humanName: LeftUpperArm
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R UpperArm
+ humanName: RightUpperArm
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Forearm
+ humanName: LeftLowerArm
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Forearm
+ humanName: RightLowerArm
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Hand
+ humanName: LeftHand
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Hand
+ humanName: RightHand
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Toe0
+ humanName: LeftToes
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Toe0
+ humanName: RightToes
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger0
+ humanName: Left Thumb Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger01
+ humanName: Left Thumb Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger02
+ humanName: Left Thumb Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger1
+ humanName: Left Index Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger11
+ humanName: Left Index Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger12
+ humanName: Left Index Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger2
+ humanName: Left Middle Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger21
+ humanName: Left Middle Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger22
+ humanName: Left Middle Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger3
+ humanName: Left Ring Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger31
+ humanName: Left Ring Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger32
+ humanName: Left Ring Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger4
+ humanName: Left Little Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger41
+ humanName: Left Little Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 L Finger42
+ humanName: Left Little Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger0
+ humanName: Right Thumb Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger01
+ humanName: Right Thumb Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger02
+ humanName: Right Thumb Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger1
+ humanName: Right Index Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger11
+ humanName: Right Index Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger12
+ humanName: Right Index Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger2
+ humanName: Right Middle Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger21
+ humanName: Right Middle Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger22
+ humanName: Right Middle Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger3
+ humanName: Right Ring Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger31
+ humanName: Right Ring Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger32
+ humanName: Right Ring Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger4
+ humanName: Right Little Proximal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger41
+ humanName: Right Little Intermediate
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 R Finger42
+ humanName: Right Little Distal
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ - boneName: Bip001 Spine2
+ humanName: UpperChest
+ limit:
+ min: {x: 0, y: 0, z: 0}
+ max: {x: 0, y: 0, z: 0}
+ value: {x: 0, y: 0, z: 0}
+ length: 0
+ modified: 0
+ skeleton:
+ - name: GunMotion(Clone)
+ parentName:
+ position: {x: 0, y: 0, z: 0}
+ rotation: {x: -0.05879406, y: -0.79083824, z: 0.18400392, w: 0.5807415}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bip001
+ parentName: GunMotion(Clone)
+ position: {x: -134.24721, y: 1016.45166, z: 32.325027}
+ rotation: {x: 0.2121102, y: 0.7450594, z: 0.6319598, w: -0.022862447}
+ scale: {x: 1.0000001, y: 1.0000001, z: 1}
+ - name: Bip001 Footsteps
+ parentName: Bip001
+ position: {x: -291.67587, y: -113.01691, z: -966.3113}
+ rotation: {x: 0.13381842, y: 0.079973474, z: 0.97369957, w: 0.16615084}
+ scale: {x: 0.9999998, y: 0.9999998, z: 0.9999999}
+ - name: Bip001 Pelvis
+ parentName: Bip001
+ position: {x: -524.0249, y: -97.50911, z: 159.32492}
+ rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
+ scale: {x: 1.0000005, y: 1.0000005, z: 1.0000004}
+ - name: Bip001 Spine
+ parentName: Bip001 Pelvis
+ position: {x: -86.15036, y: 23.066711, z: 0.0034987926}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999999, y: 1, z: 1}
+ - name: Bip001 Spine1
+ parentName: Bip001 Spine
+ position: {x: -80.1671, y: -0.057458878, z: 0.011995435}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.99999994, y: 1.0000002, z: 0.9999999}
+ - name: Bip001 Spine2
+ parentName: Bip001 Spine1
+ position: {x: -74.44935, y: -0.0954926, z: 0.020116568}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999999, y: 1, z: 0.9999999}
+ - name: Bip001 Neck
+ parentName: Bip001 Spine2
+ position: {x: -185.53561, y: -24.62194, z: 0.0000059604645}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000012, y: 1.0000005, z: 1.000001}
+ - name: Bip001 R Clavicle
+ parentName: Bip001 Neck
+ position: {x: 43.74218, y: 20.131063, z: -35.160923}
+ rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
+ scale: {x: 1, y: 1.0000006, z: 1}
+ - name: Bip001 R UpperArm
+ parentName: Bip001 R Clavicle
+ position: {x: -81.023834, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 1.0000002, z: 1.000001}
+ - name: Bip001 R Forearm
+ parentName: Bip001 R UpperArm
+ position: {x: -239.2233, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000008, y: 1, z: 1.0000005}
+ - name: Bip001 R Hand
+ parentName: Bip001 R Forearm
+ position: {x: -234.02109, y: 0, z: 0.000011920929}
+ rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
+ scale: {x: 1.0000008, y: 1.0000012, z: 1.0000006}
+ - name: Bip001 R Finger0
+ parentName: Bip001 R Hand
+ position: {x: -30.214024, y: 8.606386, z: 22.36216}
+ rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
+ scale: {x: 1.0000005, y: 0.99999976, z: 1.0000005}
+ - name: Bip001 R Finger01
+ parentName: Bip001 R Finger0
+ position: {x: -38.436172, y: 0.00009536743, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 1.0000007, z: 1.0000007}
+ - name: Bip001 R Finger02
+ parentName: Bip001 R Finger01
+ position: {x: -32.733727, y: -0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.000001, y: 1.0000013, z: 1.000001}
+ - name: Bip001 R Finger0Nub
+ parentName: Bip001 R Finger02
+ position: {x: -28.37286, y: -0.000023841858, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 R Finger1
+ parentName: Bip001 R Hand
+ position: {x: -91.664696, y: -0.41475296, z: 17.203068}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000017, y: 1.0000012, z: 1}
+ - name: Bip001 R Finger11
+ parentName: Bip001 R Finger1
+ position: {x: -33.648205, y: 0.000047683716, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.99999917, y: 0.99999976, z: 0.9999997}
+ - name: Bip001 R Finger12
+ parentName: Bip001 R Finger11
+ position: {x: -31.246567, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000013, y: 0.99999976, z: 1}
+ - name: Bip001 R Finger1Nub
+ parentName: Bip001 R Finger12
+ position: {x: -21.533394, y: -0.00009536743, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 R Finger2
+ parentName: Bip001 R Hand
+ position: {x: -89.41612, y: 3.0183077, z: -1.4952898}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000014, y: 1.0000007, z: 1}
+ - name: Bip001 R Finger21
+ parentName: Bip001 R Finger2
+ position: {x: -39.13102, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 1.0000006, z: 1.0000001}
+ - name: Bip001 R Finger22
+ parentName: Bip001 R Finger21
+ position: {x: -28.881264, y: -0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000007, y: 1.000001, z: 1.0000001}
+ - name: Bip001 R Finger2Nub
+ parentName: Bip001 R Finger22
+ position: {x: -32.310963, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 R Finger3
+ parentName: Bip001 R Hand
+ position: {x: -87.65497, y: 9.1946125, z: -21.607899}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000015, y: 1.0000004, z: 1.0000001}
+ - name: Bip001 R Finger31
+ parentName: Bip001 R Finger3
+ position: {x: -35.649395, y: -0.00009536743, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000007, y: 1.0000017, z: 0.9999999}
+ - name: Bip001 R Finger32
+ parentName: Bip001 R Finger31
+ position: {x: -29.200077, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.99999994, y: 0.9999999, z: 1.0000001}
+ - name: Bip001 R Finger3Nub
+ parentName: Bip001 R Finger32
+ position: {x: -27.07386, y: 0, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 R Finger4
+ parentName: Bip001 R Hand
+ position: {x: -81.54974, y: 19.810545, z: -34.674026}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000012, y: 1.0000011, z: 0.9999998}
+ - name: Bip001 R Finger41
+ parentName: Bip001 R Finger4
+ position: {x: -24.575233, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 0.99999964, z: 0.99999994}
+ - name: Bip001 R Finger42
+ parentName: Bip001 R Finger41
+ position: {x: -17.732906, y: -0.00009536743, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999993, y: 0.99999964, z: 0.99999994}
+ - name: Bip001 R Finger4Nub
+ parentName: Bip001 R Finger42
+ position: {x: -20.156288, y: 0, z: 0.000011920929}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 L Clavicle
+ parentName: Bip001 Neck
+ position: {x: 39.62984, y: 20.127583, z: 39.740086}
+ rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
+ scale: {x: 1.0000002, y: 1.0000007, z: 1.0000001}
+ - name: Bip001 L UpperArm
+ parentName: Bip001 L Clavicle
+ position: {x: -81.023834, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 1, z: 1}
+ - name: Bip001 L Forearm
+ parentName: Bip001 L UpperArm
+ position: {x: -239.2233, y: 0.0000067055225, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999999, y: 1.0000002, z: 1}
+ - name: Bip001 L Hand
+ parentName: Bip001 L Forearm
+ position: {x: -234.02104, y: -0.000023841858, z: 0}
+ rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
+ scale: {x: 1.0000007, y: 1.0000004, z: 1.0000013}
+ - name: Bip001 L Finger0
+ parentName: Bip001 L Hand
+ position: {x: -30.214119, y: 8.606362, z: -22.362185}
+ rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
+ scale: {x: 1.0000012, y: 1.0000005, z: 1.0000005}
+ - name: Bip001 L Finger01
+ parentName: Bip001 L Finger0
+ position: {x: -38.436172, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 1.0000001, z: 1.0000002}
+ - name: Bip001 L Finger02
+ parentName: Bip001 L Finger01
+ position: {x: -32.733772, y: 0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 1.0000005, z: 1}
+ - name: Bip001 L Finger0Nub
+ parentName: Bip001 L Finger02
+ position: {x: -28.372765, y: 0, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bip001 L Finger1
+ parentName: Bip001 L Hand
+ position: {x: -91.664795, y: -0.41475296, z: -17.203093}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000006, y: 1.0000006, z: 1.000001}
+ - name: Bip001 L Finger11
+ parentName: Bip001 L Finger1
+ position: {x: -33.648205, y: -0.000011920929, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000006, y: 0.9999999, z: 1.0000006}
+ - name: Bip001 L Finger12
+ parentName: Bip001 L Finger11
+ position: {x: -31.24671, y: 0.000023841858, z: 0.000047683716}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999999, y: 1.0000011, z: 1.0000007}
+ - name: Bip001 L Finger1Nub
+ parentName: Bip001 L Finger12
+ position: {x: -21.533394, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bip001 L Finger2
+ parentName: Bip001 L Hand
+ position: {x: -89.41612, y: 3.0183077, z: 1.495266}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999994, y: 1.0000002, z: 1}
+ - name: Bip001 L Finger21
+ parentName: Bip001 L Finger2
+ position: {x: -39.130974, y: 0, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000006, y: 1, z: 0.99999976}
+ - name: Bip001 L Finger22
+ parentName: Bip001 L Finger21
+ position: {x: -28.88136, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.99999946, y: 1.0000007, z: 1.0000004}
+ - name: Bip001 L Finger2Nub
+ parentName: Bip001 L Finger22
+ position: {x: -32.310963, y: 0.000035762787, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bip001 L Finger3
+ parentName: Bip001 L Hand
+ position: {x: -87.65502, y: 9.1946125, z: 21.607899}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9999995, y: 1.000001, z: 1.000001}
+ - name: Bip001 L Finger31
+ parentName: Bip001 L Finger3
+ position: {x: -35.649395, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000008, y: 0.9999999, z: 1.0000005}
+ - name: Bip001 L Finger32
+ parentName: Bip001 L Finger31
+ position: {x: -29.200054, y: 0, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000001, y: 1.0000015, z: 1.0000021}
+ - name: Bip001 L Finger3Nub
+ parentName: Bip001 L Finger32
+ position: {x: -27.07386, y: 0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bip001 L Finger4
+ parentName: Bip001 L Hand
+ position: {x: -81.549644, y: 19.810534, z: 34.674}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000002, y: 1.0000005, z: 1.0000014}
+ - name: Bip001 L Finger41
+ parentName: Bip001 L Finger4
+ position: {x: -24.575043, y: 0.000035762787, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.99999964, y: 1.0000008, z: 1.0000005}
+ - name: Bip001 L Finger42
+ parentName: Bip001 L Finger41
+ position: {x: -17.732918, y: -0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
+ - name: Bip001 L Finger4Nub
+ parentName: Bip001 L Finger42
+ position: {x: -20.156336, y: -0.000023841858, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bone002
+ parentName: Bip001 L Hand
+ position: {x: -156.32823, y: 27.79586, z: -13.417816}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000012, y: 1.0000014, z: 1.0000017}
+ - name: Bip001 Head
+ parentName: Bip001 Neck
+ position: {x: -58.49123, y: -2.6542664, z: 0.000011920929}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000024, y: 1.0000026, z: 1.000003}
+ - name: Bip001 HeadNub
+ parentName: Bip001 Head
+ position: {x: -259.05646, y: 0.000047683716, z: 0.000011920929}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bone003
+ parentName: Bip001 Head
+ position: {x: -68.261795, y: -75.68505, z: -69.999695}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.2361292, y: 1.0000011, z: 0.9999997}
+ - name: Bone004
+ parentName: Bone003
+ position: {x: -149.23572, y: 0, z: 0.00003093739}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.98491156, y: 1.0004976, z: 0.9754737}
+ - name: Bone005
+ parentName: Bone004
+ position: {x: -136.11517, y: 0, z: 0.000025563371}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.9936603, y: 1.0006661, z: 1.0136343}
+ - name: Bone006
+ parentName: Bone005
+ position: {x: -105.517105, y: 0, z: 0.00001770868}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.97013587, y: 0.99493253, z: 1.0320815}
+ - name: Bone007
+ parentName: Bone006
+ position: {x: -63.636112, y: 0, z: 0.000010656163}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0061535, y: 0.9912188, z: 1.0040188}
+ - name: Bone008
+ parentName: Bone007
+ position: {x: -89.17232, y: 0, z: 0.0000147989795}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 0.16105339, y: 1, z: 1}
+ - name: Bone003(mirrored)
+ parentName: Bip001 Head
+ position: {x: -68.26183, y: -75.68525, z: 69.999886}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
+ - name: Bone004(mirrored)
+ parentName: Bone003(mirrored)
+ position: {x: -184.47437, y: -0.0000834465, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000002, y: 1.0000006, z: 0.99999994}
+ - name: Bone005(mirrored)
+ parentName: Bone004(mirrored)
+ position: {x: -155.69615, y: 0.000071525574, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 0.99999994, z: 1}
+ - name: Bone006(mirrored)
+ parentName: Bone005(mirrored)
+ position: {x: -120.67826, y: 0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 1.0000006, z: 1.0000002}
+ - name: Bone007(mirrored)
+ parentName: Bone006(mirrored)
+ position: {x: -75.22254, y: 0.000047683716, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 1.0000008, z: 0.9999998}
+ - name: Bone008(mirrored)
+ parentName: Bone007(mirrored)
+ position: {x: -104.66609, y: -0.000071525574, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000004, y: 0.99999994, z: 1.0000001}
+ - name: Bip001 L Thigh
+ parentName: Bip001 Spine
+ position: {x: 78.12958, y: -39.666866, z: 83.32941}
+ rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
+ scale: {x: 1, y: 1.0000002, z: 1.0000007}
+ - name: Bip001 L Calf
+ parentName: Bip001 L Thigh
+ position: {x: -470.63702, y: -0.000023841858, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000002, y: 1.0000004, z: 1.0000007}
+ - name: Bip001 L Foot
+ parentName: Bip001 L Calf
+ position: {x: -500.4575, y: -0.000023841858, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000005, y: 1.0000004, z: 1}
+ - name: Bip001 L Toe0
+ parentName: Bip001 L Foot
+ position: {x: -107.118904, y: 128.88818, z: -2.0400524}
+ rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
+ scale: {x: 1.0000008, y: 1.0000004, z: 1.0000008}
+ - name: Bip001 L Toe0Nub
+ parentName: Bip001 L Toe0
+ position: {x: -65.11018, y: 0, z: -0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: -1, y: -1, z: -1}
+ - name: Bip001 R Thigh
+ parentName: Bip001 Spine
+ position: {x: 85.6246, y: -30.946995, z: -79.58203}
+ rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
+ scale: {x: 1.0000002, y: 1.0000002, z: 1.0000005}
+ - name: Bip001 R Calf
+ parentName: Bip001 R Thigh
+ position: {x: -470.6368, y: -0.000011920929, z: 0}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000006, y: 1.0000006, z: 1.0000006}
+ - name: Bip001 R Foot
+ parentName: Bip001 R Calf
+ position: {x: -500.4575, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1.0000008, y: 1.0000002, z: 1.0000008}
+ - name: Bip001 R Toe0
+ parentName: Bip001 R Foot
+ position: {x: -107.118904, y: 128.88824, z: 2.0400286}
+ rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
+ scale: {x: 1.0000011, y: 1.0000001, z: 1.0000013}
+ - name: Bip001 R Toe0Nub
+ parentName: Bip001 R Toe0
+ position: {x: -65.11021, y: 0, z: 0.000023841858}
+ rotation: {x: 0, y: 0, z: 0, w: 1}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Body001
+ parentName: GunMotion(Clone)
+ position: {x: -0.007890473, y: -1.2334824, z: -1.2802602}
+ rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+ scale: {x: 2.634374, y: 2.634374, z: 2.634374}
+ - name: LeftPistol2
+ parentName: GunMotion(Clone)
+ position: {x: -0, y: 0, z: -0.0000029802322}
+ rotation: {x: -0.7071068, y: -1.7319123e-16, z: 0, w: 0.7071068}
+ scale: {x: 1, y: 1, z: 1}
+ - name: LeftPistol003
+ parentName: GunMotion(Clone)
+ position: {x: -132.5592, y: 0, z: -0.0000029802322}
+ rotation: {x: -0.7071068, y: -1.7319123e-16, z: 0, w: 0.7071068}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Hair
+ parentName: GunMotion(Clone)
+ position: {x: -0.007890473, y: -1.2334824, z: -1.2802602}
+ rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+ scale: {x: 2.634374, y: 2.634374, z: 2.634374}
+ - name: Plane001
+ parentName: GunMotion(Clone)
+ position: {x: -0, y: 0, z: 0}
+ rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
+ scale: {x: 200, y: 200, z: 200}
+ - name: Camera001
+ parentName: GunMotion(Clone)
+ position: {x: 9333.911, y: 610.87897, z: 571.36707}
+ rotation: {x: -0.034780253, y: -0.7062509, z: -0.034780253, w: 0.7062509}
+ scale: {x: 1, y: 1, z: 1}
+ - name: Bone001
+ parentName: GunMotion(Clone)
+ position: {x: -147.80092, y: 14.010239, z: -33.85095}
+ rotation: {x: -0.7071067, y: -0.00000012322683, z: 0.0000000011063699, w: 0.7071068}
+ scale: {x: 1.0000001, y: 0.9999998, z: 0.9999995}
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 1
+ hasExtraRoot: 1
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 3
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/Sword.meta b/Assets/Art/AnimClips/Sword.meta
new file mode 100644
index 00000000..9b0a4ba3
--- /dev/null
+++ b/Assets/Art/AnimClips/Sword.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 545c66e0ed23c834da839dea3fc958f0
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/AnimClips/Sword/WithSword.FBX b/Assets/Art/AnimClips/Sword/WithSword.FBX
new file mode 100644
index 00000000..99e801aa
--- /dev/null
+++ b/Assets/Art/AnimClips/Sword/WithSword.FBX
Binary files differ
diff --git a/Assets/Art/AnimClips/Sword/WithSword.FBX.meta b/Assets/Art/AnimClips/Sword/WithSword.FBX.meta
new file mode 100644
index 00000000..804dbc1a
--- /dev/null
+++ b/Assets/Art/AnimClips/Sword/WithSword.FBX.meta
@@ -0,0 +1,355 @@
+fileFormatVersion: 2
+guid: 12505de6799b01e48995c231e9b0e268
+ModelImporter:
+ serializedVersion: 23
+ fileIDToRecycleName:
+ 100000: Bip001
+ 100002: Bip001 Footsteps
+ 100004: Bip001 Head
+ 100006: Bip001 HeadNub
+ 100008: Bip001 L Calf
+ 100010: Bip001 L Clavicle
+ 100012: Bip001 L Finger0
+ 100014: Bip001 L Finger01
+ 100016: Bip001 L Finger02
+ 100018: Bip001 L Finger0Nub
+ 100020: Bip001 L Finger1
+ 100022: Bip001 L Finger11
+ 100024: Bip001 L Finger12
+ 100026: Bip001 L Finger1Nub
+ 100028: Bip001 L Finger2
+ 100030: Bip001 L Finger21
+ 100032: Bip001 L Finger22
+ 100034: Bip001 L Finger2Nub
+ 100036: Bip001 L Finger3
+ 100038: Bip001 L Finger31
+ 100040: Bip001 L Finger32
+ 100042: Bip001 L Finger3Nub
+ 100044: Bip001 L Finger4
+ 100046: Bip001 L Finger41
+ 100048: Bip001 L Finger42
+ 100050: Bip001 L Finger4Nub
+ 100052: Bip001 L Foot
+ 100054: Bip001 L Forearm
+ 100056: Bip001 L Hand
+ 100058: Bip001 L Thigh
+ 100060: Bip001 L Toe0
+ 100062: Bip001 L Toe0Nub
+ 100064: Bip001 L UpperArm
+ 100066: Bip001 Neck
+ 100068: Bip001 Pelvis
+ 100070: Bip001 Prop1
+ 100072: Bip001 Prop2
+ 100074: Bip001 R Calf
+ 100076: Bip001 R Clavicle
+ 100078: Bip001 R Finger0
+ 100080: Bip001 R Finger01
+ 100082: Bip001 R Finger02
+ 100084: Bip001 R Finger0Nub
+ 100086: Bip001 R Finger1
+ 100088: Bip001 R Finger11
+ 100090: Bip001 R Finger12
+ 100092: Bip001 R Finger1Nub
+ 100094: Bip001 R Finger2
+ 100096: Bip001 R Finger21
+ 100098: Bip001 R Finger22
+ 100100: Bip001 R Finger2Nub
+ 100102: Bip001 R Finger3
+ 100104: Bip001 R Finger31
+ 100106: Bip001 R Finger32
+ 100108: Bip001 R Finger3Nub
+ 100110: Bip001 R Finger4
+ 100112: Bip001 R Finger41
+ 100114: Bip001 R Finger42
+ 100116: Bip001 R Finger4Nub
+ 100118: Bip001 R Foot
+ 100120: Bip001 R Forearm
+ 100122: Bip001 R Hand
+ 100124: Bip001 R Thigh
+ 100126: Bip001 R Toe0
+ 100128: Bip001 R Toe0Nub
+ 100130: Bip001 R UpperArm
+ 100132: Bip001 Spine
+ 100134: Bip001 Spine1
+ 100136: Bip001 Spine2
+ 100138: Bone003
+ 100140: Bone003 1
+ 100142: Bone003(mirrored)
+ 100144: Bone003(mirrored) 1
+ 100146: Bone004
+ 100148: Bone004 1
+ 100150: Bone004(mirrored)
+ 100152: Bone004(mirrored) 1
+ 100154: Bone005
+ 100156: Bone005 1
+ 100158: Bone005(mirrored)
+ 100160: Bone005(mirrored) 1
+ 100162: Bone006
+ 100164: Bone006 1
+ 100166: Bone006(mirrored)
+ 100168: Bone006(mirrored) 1
+ 100170: Bone007
+ 100172: Bone007(mirrored)
+ 100174: Bone008
+ 100176: Bone008(mirrored)
+ 100178: Bone009
+ 100180: Bone009(mirrored)
+ 100182: Bone010
+ 100184: Bone010(mirrored)
+ 100186: Bone011
+ 100188: Bone011(mirrored)
+ 100190: Bone012
+ 100192: Bone012(mirrored)
+ 100194: Bone013
+ 100196: Bone013(mirrored)
+ 100198: Bone014
+ 100200: Bone014(mirrored)
+ 100202: Bone015
+ 100204: Bone016
+ 100206: Bone017
+ 100208: Bone018
+ 100210: Bone019
+ 100212: Bone020
+ 100214: Bone021
+ 100216: Bone022
+ 100218: Bone023
+ 100220: Bone024
+ 100222: Bone025
+ 100224: Bone026
+ 100226: Bone027
+ 100228: Bone028
+ 100230: Bone029
+ 100232: Bone030
+ 100234: Bone031
+ 100236: Object001
+ 100238: PMD from Metaseq
+ 100240: //RootNode
+ 100242: "\u7C92\u5B50\u89C6\u56FE 001"
+ 400000: Bip001
+ 400002: Bip001 Footsteps
+ 400004: Bip001 Head
+ 400006: Bip001 HeadNub
+ 400008: Bip001 L Calf
+ 400010: Bip001 L Clavicle
+ 400012: Bip001 L Finger0
+ 400014: Bip001 L Finger01
+ 400016: Bip001 L Finger02
+ 400018: Bip001 L Finger0Nub
+ 400020: Bip001 L Finger1
+ 400022: Bip001 L Finger11
+ 400024: Bip001 L Finger12
+ 400026: Bip001 L Finger1Nub
+ 400028: Bip001 L Finger2
+ 400030: Bip001 L Finger21
+ 400032: Bip001 L Finger22
+ 400034: Bip001 L Finger2Nub
+ 400036: Bip001 L Finger3
+ 400038: Bip001 L Finger31
+ 400040: Bip001 L Finger32
+ 400042: Bip001 L Finger3Nub
+ 400044: Bip001 L Finger4
+ 400046: Bip001 L Finger41
+ 400048: Bip001 L Finger42
+ 400050: Bip001 L Finger4Nub
+ 400052: Bip001 L Foot
+ 400054: Bip001 L Forearm
+ 400056: Bip001 L Hand
+ 400058: Bip001 L Thigh
+ 400060: Bip001 L Toe0
+ 400062: Bip001 L Toe0Nub
+ 400064: Bip001 L UpperArm
+ 400066: Bip001 Neck
+ 400068: Bip001 Pelvis
+ 400070: Bip001 Prop1
+ 400072: Bip001 Prop2
+ 400074: Bip001 R Calf
+ 400076: Bip001 R Clavicle
+ 400078: Bip001 R Finger0
+ 400080: Bip001 R Finger01
+ 400082: Bip001 R Finger02
+ 400084: Bip001 R Finger0Nub
+ 400086: Bip001 R Finger1
+ 400088: Bip001 R Finger11
+ 400090: Bip001 R Finger12
+ 400092: Bip001 R Finger1Nub
+ 400094: Bip001 R Finger2
+ 400096: Bip001 R Finger21
+ 400098: Bip001 R Finger22
+ 400100: Bip001 R Finger2Nub
+ 400102: Bip001 R Finger3
+ 400104: Bip001 R Finger31
+ 400106: Bip001 R Finger32
+ 400108: Bip001 R Finger3Nub
+ 400110: Bip001 R Finger4
+ 400112: Bip001 R Finger41
+ 400114: Bip001 R Finger42
+ 400116: Bip001 R Finger4Nub
+ 400118: Bip001 R Foot
+ 400120: Bip001 R Forearm
+ 400122: Bip001 R Hand
+ 400124: Bip001 R Thigh
+ 400126: Bip001 R Toe0
+ 400128: Bip001 R Toe0Nub
+ 400130: Bip001 R UpperArm
+ 400132: Bip001 Spine
+ 400134: Bip001 Spine1
+ 400136: Bip001 Spine2
+ 400138: Bone003
+ 400140: Bone003 1
+ 400142: Bone003(mirrored)
+ 400144: Bone003(mirrored) 1
+ 400146: Bone004
+ 400148: Bone004 1
+ 400150: Bone004(mirrored)
+ 400152: Bone004(mirrored) 1
+ 400154: Bone005
+ 400156: Bone005 1
+ 400158: Bone005(mirrored)
+ 400160: Bone005(mirrored) 1
+ 400162: Bone006
+ 400164: Bone006 1
+ 400166: Bone006(mirrored)
+ 400168: Bone006(mirrored) 1
+ 400170: Bone007
+ 400172: Bone007(mirrored)
+ 400174: Bone008
+ 400176: Bone008(mirrored)
+ 400178: Bone009
+ 400180: Bone009(mirrored)
+ 400182: Bone010
+ 400184: Bone010(mirrored)
+ 400186: Bone011
+ 400188: Bone011(mirrored)
+ 400190: Bone012
+ 400192: Bone012(mirrored)
+ 400194: Bone013
+ 400196: Bone013(mirrored)
+ 400198: Bone014
+ 400200: Bone014(mirrored)
+ 400202: Bone015
+ 400204: Bone016
+ 400206: Bone017
+ 400208: Bone018
+ 400210: Bone019
+ 400212: Bone020
+ 400214: Bone021
+ 400216: Bone022
+ 400218: Bone023
+ 400220: Bone024
+ 400222: Bone025
+ 400224: Bone026
+ 400226: Bone027
+ 400228: Bone028
+ 400230: Bone029
+ 400232: Bone030
+ 400234: Bone031
+ 400236: Object001
+ 400238: PMD from Metaseq
+ 400240: //RootNode
+ 400242: "\u7C92\u5B50\u89C6\u56FE 001"
+ 2100000: mat_001
+ 2100002: mat_002
+ 2100004: mat_003
+ 2100006: mat_004
+ 2100008: mat_005
+ 2100010: mat_006
+ 2100012: mat_007
+ 2100014: mat_008
+ 2100016: mat_009
+ 2100018: mat_010
+ 2100020: mat_011
+ 2100022: mat_012
+ 2100024: mat_013
+ 2100026: mat_014
+ 4300000: PMD from Metaseq
+ 4300002: Object001
+ 7400000: Take 001
+ 9500000: //RootNode
+ 13700000: Object001
+ 13700002: PMD from Metaseq
+ externalObjects: {}
+ materials:
+ importMaterials: 1
+ materialName: 0
+ materialSearch: 1
+ materialLocation: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 3
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ preserveHierarchy: 0
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ previousCalculatedGlobalScale: 0.001
+ hasPreviousCalculatedGlobalScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ normalImportMode: 0
+ tangentImportMode: 3
+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ serializedVersion: 2
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 1
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 3
+ humanoidOversampling: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant: