diff options
author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs | |
parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs new file mode 100644 index 00000000..277effc3 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/HelperFuncs/UnityObjToClipPosHlpNode.cs @@ -0,0 +1,34 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Object To Clip Pos", "Object Transform", "Transforms a point from object space to the camera’s clip space in homogeneous coordinates" )] + public sealed class UnityObjToClipPosHlpNode : HelperParentNode + { + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + m_funcType = "UnityObjectToClipPos"; + //TODO: revisit this later + m_funcLWFormatOverride = "TransformWorldToHClip(TransformObjectToWorld({0}))"; + m_funcHDFormatOverride = "TransformWorldToHClip(TransformObjectToWorld({0}))"; + m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); + m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); + m_outputPorts[ 0 ].Name = "XYZW"; + AddOutputPort( WirePortDataType.FLOAT, "X" ); + AddOutputPort( WirePortDataType.FLOAT, "Y" ); + AddOutputPort( WirePortDataType.FLOAT, "Z" ); + AddOutputPort( WirePortDataType.FLOAT, "W" ); + m_previewShaderGUID = "14ec765a147a53340877b489e73f1c9f"; + } + + protected override void OnUniqueIDAssigned() + { + base.OnUniqueIDAssigned(); + m_localVarName = "unityObjectToClipPos" + OutputId; + } + } +} |