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authorchai <chaifix@163.com>2020-10-22 23:30:02 +0800
committerchai <chaifix@163.com>2020-10-22 23:30:02 +0800
commit917e9e0b320775634dc2e710f7deac74fd0822f0 (patch)
tree637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader
parent8268e4e308bd110dfea4ad849a7ff74e66951349 (diff)
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader62
1 files changed, 62 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader
new file mode 100644
index 00000000..b607639b
--- /dev/null
+++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_ComponentMaskNode.shader
@@ -0,0 +1,62 @@
+Shader "Hidden/ComponentMaskNode"
+{
+ Properties
+ {
+ _A ("_A", 2D) = "white" {}
+ }
+ SubShader
+ {
+ Pass
+ {
+ CGPROGRAM
+ #include "UnityCG.cginc"
+ #pragma vertex vert_img
+ #pragma fragment frag
+
+ sampler2D _A;
+ float _Singular;
+ float4 _Order;
+
+ float4 frag( v2f_img i ) : SV_Target
+ {
+ float4 a = tex2D( _A, i.uv );
+ float4 r = 0;
+ if(_Singular == 0)
+ r = a.x;
+ else if(_Singular == 1)
+ r = a.y;
+ else if(_Singular == 2)
+ r = a.z;
+ else if(_Singular == 3)
+ r = a.w;
+
+ if ( _Order.x == 0 )
+ r.x = a.x;
+ else if(_Order.y == 0)
+ r.x = a.y;
+ else if(_Order.z == 0)
+ r.x = a.z;
+ else if(_Order.w == 0)
+ r.x = a.w;
+
+ if(_Order.y == 1)
+ r.y = a.y;
+ else if(_Order.z == 1)
+ r.y = a.z;
+ else if(_Order.w == 1)
+ r.y = a.w;
+
+ if(_Order.z == 2)
+ r.z = a.z;
+ else if(_Order.w == 2)
+ r.z = a.w;
+
+ if(_Order.w == 3)
+ r.w = a.w;
+
+ return r;
+ }
+ ENDCG
+ }
+ }
+}