diff options
author | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-22 23:30:02 +0800 |
commit | 917e9e0b320775634dc2e710f7deac74fd0822f0 (patch) | |
tree | 637f3cccc80e7738c8a077fa3ff59218b8b18ee8 /Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader | |
parent | 8268e4e308bd110dfea4ad849a7ff74e66951349 (diff) |
* amplify shader editor
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader new file mode 100644 index 00000000..a3ef76f5 --- /dev/null +++ b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_VertexIdVariableNode.shader @@ -0,0 +1,39 @@ +Shader "Hidden/VertexIdVariableNode" +{ + SubShader + { + Pass + { + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert + #pragma fragment frag + + struct appdata_custom + { + float4 vertex : POSITION; + uint vertexId : SV_VertexID; + }; + + struct v2f_custom + { + float4 pos : SV_POSITION; + half vertexId : TEXCOORD0; + }; + + v2f_custom vert( appdata_custom v ) + { + v2f_custom o; + o.pos = UnityObjectToClipPos (v.vertex); + o.vertexId = v.vertexId; + return o; + } + + float4 frag( v2f_custom i ) : SV_Target + { + return i.vertexId; + } + ENDCG + } + } +} |