diff options
author | chai <chaifix@163.com> | 2020-11-16 08:32:22 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-11-16 08:32:22 +0800 |
commit | 4cdbafbf3fa3a6abb25a0a5cd46602504c58c8e7 (patch) | |
tree | bd7881593901c73818b29ca6ada728c4eaa8d7f6 /Assets/Art/AnimClips/TwoHandedSword_AnimsetPro | |
parent | f325841eff10ae492ce6c634d4b07cf058a068c6 (diff) |
-delete remote animclip folder
Diffstat (limited to 'Assets/Art/AnimClips/TwoHandedSword_AnimsetPro')
82 files changed, 0 insertions, 48677 deletions
diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations.meta deleted file mode 100644 index ab10cd9d..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: a39628d0f2c4ecb4b8d8f729096c1051 -folderAsset: yes -timeCreated: 1473940543 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx Binary files differdeleted file mode 100644 index f684ba65..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx +++ /dev/null diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx.meta deleted file mode 100644 index ce1ecbda..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/Animations/2HandedSword_Attack.fbx.meta +++ /dev/null @@ -1,3844 +0,0 @@ -fileFormatVersion: 2 -guid: 6d4105a687508ca44936c52e85a40002 -timeCreated: 1473942919 -licenseType: Store -ModelImporter: - 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-If you want to use animations from standard folder ("..\Assets\TwoHandedSword_AnimsetPro\Animations/"), then you have to attach weapon to "Prop" or "RightHandProp" bone. - -But if you want to attach your weapon directly to the right hand, then you have to open "Source Files" folder and extract "AnimationsS2H.rar" to your project. In this animations sword should be attach directly to "RightHand" bone with this Transform: - -Location -X 0.1045 -Y -0.0562 -Z -0.156 - -Rotation -X 180 -Y 0 -Z 0 - diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt.meta deleted file mode 100644 index c45d3308..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/README.txt.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a980df6278dc40c4db624b0a80a6fa27 -timeCreated: 1483603355 -licenseType: Store -TextScriptImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile.meta deleted file mode 100644 index 95835d44..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 2f069866a5c2db246904c25a7188d899 -folderAsset: yes -timeCreated: 1474618496 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar Binary files differdeleted file mode 100644 index b70506b5..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar +++ /dev/null diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar.meta deleted file mode 100644 index f29b0d8f..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/Animations_S2H.rar.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8aeffc3641d800a42b2d5031e9bd5554 -timeCreated: 1483603302 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar Binary files differdeleted file mode 100644 index 66626e78..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar +++ /dev/null diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar.meta deleted file mode 100644 index 26169614..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_S2H_SourceFile.rar.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3ac21be57a0a6844ab07e092a9dac9f5 -timeCreated: 1483529857 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar Binary files differdeleted file mode 100644 index 3f033728..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar +++ /dev/null diff --git a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar.meta b/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar.meta deleted file mode 100644 index c7cd7ea3..00000000 --- a/Assets/Art/AnimClips/TwoHandedSword_AnimsetPro/SourceFile/TwoHandedSwordAnimsetPro_SourceFile.rar.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8452b4cd95148a24e998bdaf8b52772e -timeCreated: 1474618496 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: |