summaryrefslogtreecommitdiff
path: root/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-08-31 19:07:21 +0800
committerchai <chaifix@163.com>2021-08-31 19:07:21 +0800
commitffd1d5af496e0a0eff343b27c4f0f965bbbf79eb (patch)
treec5a8ae2116040ce8c483454b2e82093f247db341 /Assets/Art/Vfx/StylizedProjectilePack1/materials/generic
parent476abf41a7357db0dd870f0d221f1a26481ab2bf (diff)
*projectile
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/materials/generic')
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat29
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat80
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat75
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat75
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat130
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat.meta8
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat78
-rw-r--r--Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat.meta8
12 files changed, 515 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat
new file mode 100644
index 00000000..104df943
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat
@@ -0,0 +1,29 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: fullCircle
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 73171cf61e98c3444a2057445d57771c, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _Glow: 4
+ - _InvFade: 1
+ m_Colors:
+ - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat.meta
new file mode 100644
index 00000000..c72f09cd
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/fullCircle.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 771accb68ff66534e8a5a0b02b025c23
+timeCreated: 1478449128
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat
new file mode 100644
index 00000000..a7cc2b89
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat
@@ -0,0 +1,80 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: hardBall_additive
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 06c2bb6e43b6fdc46bd759df5d5b35b2, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ToonShade:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _Glossiness: 0.5
+ - _InvFade: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Outline: 0.002
+ - _Parallax: 0.02
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _OutlineColor: {r: 0, g: 0.46206903, b: 1, a: 1}
+ - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat.meta
new file mode 100644
index 00000000..110f21ec
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/hardBall_additive.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: cb9a3e85eb3bdbc4a987eb2d859c8cbd
+timeCreated: 1478435619
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat
new file mode 100644
index 00000000..4ce13a38
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat
@@ -0,0 +1,75 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: impactGlow_additive
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _Glossiness: 0.5
+ - _Glow: 2
+ - _InvFade: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat.meta
new file mode 100644
index 00000000..db6b6688
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/impactGlow_additive.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 79b322f8d18f0fc4a98c44d4dafce97a
+timeCreated: 1478447706
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat
new file mode 100644
index 00000000..cee1e876
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat
@@ -0,0 +1,75 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: muzzleflareGlow_additive
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _Glossiness: 0.5
+ - _Glow: 2
+ - _InvFade: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat.meta
new file mode 100644
index 00000000..27c87aaa
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/muzzleflareGlow_additive.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c7a8105fccdf70f4ebea668767e784a6
+timeCreated: 1478447706
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat
new file mode 100644
index 00000000..756bb506
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat
@@ -0,0 +1,130 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: pixel_additive
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ m_SavedProperties:
+ serializedVersion: 2
+ m_TexEnvs:
+ - first:
+ name: _BumpMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailAlbedoMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailMask
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _DetailNormalMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _EmissionMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MainTex
+ second:
+ m_Texture: {fileID: 2800000, guid: ac8d49d5a89a13949929a05bf1c32ed8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _MetallicGlossMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _OcclusionMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - first:
+ name: _ParallaxMap
+ second:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - first:
+ name: _BumpScale
+ second: 1
+ - first:
+ name: _Cutoff
+ second: 0.5
+ - first:
+ name: _DetailNormalMapScale
+ second: 1
+ - first:
+ name: _DstBlend
+ second: 0
+ - first:
+ name: _EmissionBooster
+ second: 1.66
+ - first:
+ name: _Glossiness
+ second: 0.5
+ - first:
+ name: _InvFade
+ second: 1
+ - first:
+ name: _Metallic
+ second: 0
+ - first:
+ name: _Mode
+ second: 0
+ - first:
+ name: _OcclusionStrength
+ second: 1
+ - first:
+ name: _Parallax
+ second: 0.02
+ - first:
+ name: _SrcBlend
+ second: 1
+ - first:
+ name: _UVSec
+ second: 0
+ - first:
+ name: _ZWrite
+ second: 1
+ m_Colors:
+ - first:
+ name: _Color
+ second: {r: 1, g: 1, b: 1, a: 1}
+ - first:
+ name: _EmissionColor
+ second: {r: 0, g: 0, b: 0, a: 1}
+ - first:
+ name: _Gradient_Color_1
+ second: {r: 0.41176468, g: 0.6835697, b: 1, a: 1}
+ - first:
+ name: _Gradient_Color_2
+ second: {r: 1, g: 0.85537523, b: 0.5441177, a: 1}
+ - first:
+ name: _TintColor
+ second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat.meta
new file mode 100644
index 00000000..32ee78b2
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/pixel_additive.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6096a9d671cfcdb44a9da700aebac1e7
+timeCreated: 1478435619
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat
new file mode 100644
index 00000000..a5f01f24
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat
@@ -0,0 +1,78 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_Name: projectileGlow_additive
+ m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 5
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionBooster: 1.66
+ - _Glossiness: 0.5
+ - _Glow: 2
+ - _InvFade: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _Gradient_Color_1: {r: 0.41176468, g: 0.6835697, b: 1, a: 1}
+ - _Gradient_Color_2: {r: 1, g: 0.85537523, b: 0.5441177, a: 1}
+ - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat.meta b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat.meta
new file mode 100644
index 00000000..55c7e286
--- /dev/null
+++ b/Assets/Art/Vfx/StylizedProjectilePack1/materials/generic/projectileGlow_additive.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 74d7c1849075b024cbaaa7e3fbfc6e4b
+timeCreated: 1478435619
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant: