diff options
author | chai <chaifix@163.com> | 2021-08-31 19:07:21 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-31 19:07:21 +0800 |
commit | ffd1d5af496e0a0eff343b27c4f0f965bbbf79eb (patch) | |
tree | c5a8ae2116040ce8c483454b2e82093f247db341 /Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab | |
parent | 476abf41a7357db0dd870f0d221f1a26481ab2bf (diff) |
*projectile
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab')
-rw-r--r-- | Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab b/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab new file mode 100644 index 00000000..61b84cb5 --- /dev/null +++ b/Assets/Art/Vfx/StylizedProjectilePack1/prefabs/Bullet/shells/shotgunShell_rigidBody.prefab @@ -0,0 +1,81 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1449894213660376} + m_IsPrefabParent: 1 +--- !u!1 &1449894213660376 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4489792688587062} + - component: {fileID: 33049275566953540} + - component: {fileID: 23751056668824574} + m_Layer: 0 + m_Name: shotgunShell_rigidBody + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4489792688587062 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1449894213660376} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.583, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23751056668824574 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1449894213660376} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 91f1d24d4b2337d47be9dbc1c8c878d3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &33049275566953540 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1449894213660376} + m_Mesh: {fileID: 4300000, guid: f23aaf9731a4abf459d5e17c5beb1cb1, type: 3} |