diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Art/Vfx/StylizedProjectilePack1/shader | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Art/Vfx/StylizedProjectilePack1/shader')
4 files changed, 0 insertions, 80 deletions
diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader b/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader deleted file mode 100644 index 2f93d93c..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader +++ /dev/null @@ -1,31 +0,0 @@ -// Simplified Additive Particle shader. Differences from regular Additive Particle one: -// - no Tint color -// - no Smooth particle support -// - no AlphaTest -// - no ColorMask - -Shader "EffectCore/Mobile/Particles/Additive-ZTestAlways" { -Properties { - _MainTex ("Particle Texture", 2D) = "white" {} -} - -Category { - Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } - Blend SrcAlpha One - Cull Off Lighting Off ZWrite Off ZTest Always Fog { Color (0,0,0,0) } - - BindChannels { - Bind "Color", color - Bind "Vertex", vertex - Bind "TexCoord", texcoord - } - - SubShader { - Pass { - SetTexture [_MainTex] { - combine texture * primary - } - } - } -} -}
\ No newline at end of file diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader.meta b/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader.meta deleted file mode 100644 index 19d2e0d9..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-Add-ZTestAlways.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 82046620a68da0744b061e5164cb6dab -timeCreated: 1509476657 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader b/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader deleted file mode 100644 index c1d351b2..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader +++ /dev/null @@ -1,31 +0,0 @@ -// Simplified Alpha Blended Particle shader. Differences from regular Alpha Blended Particle one: -// - no Tint color -// - no Smooth particle support -// - no AlphaTest -// - no ColorMask - -Shader "EffectCore/Mobile/Particles/Alpha Blended-ZTestAlways" { -Properties { - _MainTex ("Particle Texture", 2D) = "white" {} -} - -Category { - Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } - Blend SrcAlpha OneMinusSrcAlpha - Cull Off Lighting Off ZWrite Off ZTest Always Fog { Color (0,0,0,0) } - - BindChannels { - Bind "Color", color - Bind "Vertex", vertex - Bind "TexCoord", texcoord - } - - SubShader { - Pass { - SetTexture [_MainTex] { - combine texture * primary - } - } - } -} -} diff --git a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader.meta b/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader.meta deleted file mode 100644 index 860b264c..00000000 --- a/Assets/Art/Vfx/StylizedProjectilePack1/shader/Mobile-Particle-AlphaBlended-ZTestAlways.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: b1a68c81a4338f04c876def2ec4af58c -timeCreated: 1509476657 -licenseType: Store -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: |